Humanoid-SkillBlender / SkillBlenderLinks
Official implementation of SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending
☆75Updated 3 months ago
Alternatives and similar repositories for SkillBlender
Users that are interested in SkillBlender are comparing it to the libraries listed below
Sorting:
- [arxiv 2025] Official implementation of "Towards Adaptable Humanoid Control via Adaptive Motion Tracking"☆118Updated last week
- ☆129Updated 11 months ago
- Official Code for "Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning"☆97Updated 5 months ago
- [IROS 2025] Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies☆203Updated 4 months ago
- ☆89Updated 2 months ago
- ☆70Updated this week
- ☆54Updated last year
- Source code for the paper DiffuseLoco: Real-Time Legged Locomotion Control with Diffusion from Offline Datasets☆148Updated 6 months ago
- ☆114Updated 2 months ago
- [arXiv 2025] VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation☆203Updated 3 weeks ago
- [arxiv 2025] Official implementation of "Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints"☆52Updated this week
- Code to train a compliant whole-body controller for the Unitree B1 + Z1☆122Updated last year
- Official implementation of "FALCON: Learning Force-Adaptive Humanoid Loco-Manipulation"☆246Updated 3 months ago
- Official Implementation of "Sampling-Based System Identification with Active Exploration for Legged Robot Sim2Real Learning"☆111Updated 5 months ago
- ☆60Updated 6 months ago
- Isaaclab based Parkour locomotion☆147Updated 3 weeks ago
- ☆168Updated 3 months ago
- Repository for our paper: Learning Agile Skills via Adversarial Imitation of Rough Partial Demonstrations Proceedings of the 6th Conferen…☆87Updated last year
- ☆63Updated last month
- Use PHC framework to retarget motion from AMASS dataset into unitree G1 style☆37Updated 5 months ago
- ☆51Updated last year
- A versatile, all-in-one toolbox for whole-body humanoid robot control.☆130Updated 2 weeks ago
- ☆284Updated 2 weeks ago
- ☆54Updated last year
- Code and benchmark release for paper: GenTe: Generative Real-world Terrains for General Legged Robot Locomotion Control☆31Updated 3 months ago
- Official PyTorch Implementation of Paper -- "MoRE: Mixture of Residual Experts for Humanoid Lifelike Gaits Learning on Complex Terrains"☆59Updated 4 months ago
- ☆190Updated 2 weeks ago
- G1 real world deployment pipeline: 1.sim2sim 2. Real robot deployment☆19Updated 6 months ago
- My research papers reading list. Animation and Robotics.☆32Updated 11 months ago
- ☆48Updated 4 months ago