Humanoid-SkillBlender / SkillBlenderLinks
Official implementation of SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending
☆49Updated 2 weeks ago
Alternatives and similar repositories for SkillBlender
Users that are interested in SkillBlender are comparing it to the libraries listed below
Sorting:
- ☆118Updated 9 months ago
- [IROS 2025] Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies☆184Updated last month
- ☆110Updated 2 weeks ago
- Official implementation of "FALCON: Learning Force-Adaptive Humanoid Loco-Manipulation"☆181Updated 2 weeks ago
- ☆51Updated last year
- Source code for the paper DiffuseLoco: Real-Time Legged Locomotion Control with Diffusion from Offline Datasets☆106Updated 3 months ago
- Official Code for "Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning"☆86Updated 2 months ago
- ☆95Updated 6 months ago
- ☆53Updated 2 months ago
- ☆49Updated last year
- This is a repository for reinforcement learning implementation for Unitree robots, based on IsaacLab.☆202Updated 3 weeks ago
- [RSS 2025] Learning Getting-Up Policies for Real-World Humanoid Robots☆150Updated 3 months ago
- Code to train a compliant whole-body controller for the Unitree B1 + Z1☆103Updated 10 months ago
- ☆83Updated last week
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆227Updated this week
- ☆55Updated 4 months ago
- HoloMotion: A Foundation Model for Whole-Body Humanoid Motion Tracking☆48Updated this week
- Official Implementation of "Sampling-Based System Identification with Active Exploration for Legged Robot Sim2Real Learning"☆92Updated 2 months ago
- ☆42Updated 2 months ago
- Use PHC framework to retarget motion from AMASS dataset into unitree G1 style☆33Updated 2 months ago
- 🔁 AMP-RSL-RL: Adversarial Motion Priors for robotic RL (PPO + motion imitation)☆143Updated 2 weeks ago
- ☆41Updated last week
- The Unitree simulation environment built based on Isaac Lab☆66Updated last week
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆248Updated last month
- ☆34Updated 9 months ago
- Official Implementation for "Catch It! Learning to Catch in Flight with Mobile Dexterous Hands"☆88Updated 5 months ago
- Official PyTorch Implementation of Paper -- "MoRE: Mixture of Residual Experts for Humanoid Lifelike Gaits Learning on Complex Terrains"☆24Updated last month
- G1 real world deployment pipeline: 1.sim2sim 2. Real robot deployment☆13Updated 4 months ago
- Repository for our paper: Learning Agile Skills via Adversarial Imitation of Rough Partial Demonstrations Proceedings of the 6th Conferen…☆66Updated last year
- Official implementation of "Exbody2: Advanced Expressive Humanoid Whole-Body Control"☆31Updated last month