VR-based Robot Teleoperation and Data Collection System for Humanoid Whole-Body VLA (Unitree G1)
☆172Feb 17, 2026Updated 5 months ago
Alternatives and similar repositories for OpenWBC
Users that are interested in OpenWBC are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official implementation of TrajBooster☆189Feb 17, 2026Updated 5 months ago
- Successfully scratching the scripts of mujoco code in the lined with H2O method, actually testing pending☆26May 25, 2025Updated last year
- Open-sourced code for "HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit".☆594Sep 1, 2025Updated 10 months ago
- ☆271Oct 30, 2025Updated 8 months ago
- [arXiv 2025] VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation☆298Oct 3, 2025Updated 9 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆794Nov 1, 2025Updated 8 months ago
- [RSS 2025] AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control☆377Nov 19, 2025Updated 8 months ago
- ☆142Aug 24, 2025Updated 11 months ago
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆430Aug 8, 2025Updated 11 months ago
- Boosting the Class-Incremental Learning in 3D Point Clouds via Zero-Collection-Cost Basic Shape Pre-Training☆13Nov 30, 2024Updated last year
- An all-in-one project for humanoid robots from locomotion to motion tracking.☆55Sep 10, 2025Updated 10 months ago
- Official implementation of SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending☆107Jul 21, 2025Updated last year
- Visual Imitation Enables Contextual Humanoid Control. CoRL 2025, Best Student Paper Award.☆819Nov 25, 2025Updated 8 months ago
- ☆630Jan 17, 2026Updated 6 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [RSS 2024]: Expressive Whole-Body Control for Humanoid Robots☆497Mar 30, 2025Updated last year
- A versatile, all-in-one toolbox for whole-body humanoid robot control.☆185Oct 10, 2025Updated 9 months ago
- Official implementation of OpenWBT.☆754Jul 30, 2025Updated 11 months ago
- ☆369Jul 13, 2026Updated 2 weeks ago
- ☆530May 1, 2026Updated 2 months ago
- ☆63Jan 15, 2026Updated 6 months ago
- Welcome to SIMPLE, a full-stack simulation environment for humanoid loco-manipulation, built on AMO/SONIC, with integrated support for ma…☆196Jul 21, 2026Updated last week
- mocap_retarget☆260Apr 22, 2025Updated last year
- Official Implementation of "KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills"☆1,046Jul 1, 2026Updated 3 weeks ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [L4DC 2026 (Oral)] "FALCON: Learning Force-Adaptive Humanoid Loco-Manipulation"☆409Apr 9, 2026Updated 3 months ago
- A plug-and-play deploy framework for robots. Just deploy, just do.☆544May 22, 2026Updated 2 months ago
- Official implementation of the paper: "PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System"☆306Oct 14, 2025Updated 9 months ago
- Official Code for "Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning"☆151May 16, 2025Updated last year
- [RSS 2025] Learning Getting-Up Policies for Real-World Humanoid Robots☆227Apr 14, 2025Updated last year
- RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control (ECCV 2026)☆55Jun 17, 2025Updated last year
- [IROS 2024] Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation. [CoRL 2024] OmniH2O: Universal and Dexterou…☆1,044Feb 21, 2025Updated last year
- Score and Distribution Matching Policy: Advanced accelerated Visuomotor Policies via matched distillation☆11May 9, 2025Updated last year
- GBC: Generalized Behavior-Cloning Framework for Whole-Body Humanoid Imitation☆45May 12, 2026Updated 2 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Code for DreamControl: Human-inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion☆210Apr 7, 2026Updated 3 months ago
- ☆162Aug 2, 2025Updated 11 months ago
- TrackerLab is a cutting-edge modular framework for humanoid motion retargeting, trajectory tracking, and skill-level control, built on to…☆241Dec 31, 2025Updated 6 months ago
- ☆462Jun 12, 2025Updated last year
- Official implementation of HEAD CoRL 2025☆27Aug 22, 2025Updated 11 months ago
- beyondAMP provides a unified pipeline to integrate Adversarial Motion Priors (AMP) into any IsaacLab robot setup, with minimal modificati…☆279May 29, 2026Updated 2 months ago
- Official PyTorch Implementation of Paper -- "MoRE: Mixture of Residual Experts for Humanoid Lifelike Gaits Learning on Complex Terrains"☆291Nov 11, 2025Updated 8 months ago