RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control (ECCV 2026)
☆55Jun 17, 2025Updated last year
Alternatives and similar repositories for RLPF
Users that are interested in RLPF are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- code for SMAP: Self-supervised Motion Adaptation for Physically Plausible Humanoid Whole-body Control☆18May 26, 2025Updated last year
- General Humanoid Whole-Body Control via Pretraining and Rapid Adaptation☆18Feb 13, 2026Updated 6 months ago
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆433Aug 8, 2025Updated last year
- [arXiv 2025] VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation☆298Oct 3, 2025Updated 10 months ago
- The official implementation of the paper "Scaling Behavior Foundation Model for Humanoid Robots"☆171Jul 25, 2026Updated 2 weeks ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official Code for "Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning"☆153May 16, 2025Updated last year
- A versatile, all-in-one toolbox for whole-body humanoid robot control.☆185Oct 10, 2025Updated 10 months ago
- ☆107Feb 15, 2026Updated 5 months ago
- Official implementation of HEAD CoRL 2025☆27Aug 22, 2025Updated 11 months ago
- TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Control☆527Feb 7, 2026Updated 6 months ago
- GBC: Generalized Behavior-Cloning Framework for Whole-Body Humanoid Imitation☆45May 12, 2026Updated 3 months ago
- Code for DreamControl: Human-inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion☆216Apr 7, 2026Updated 4 months ago
- [arXiv 26] FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructions☆184Jun 5, 2026Updated 2 months ago
- Official implementation of the paper: "PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System"☆309Oct 14, 2025Updated 9 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆524Apr 21, 2026Updated 3 months ago
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆343Feb 4, 2026Updated 6 months ago
- Official Implementation of CoRL 2025 paper: Hand-Eye Autonomous Delivery: Learning Humanoid Navigation, Locomotion and Reaching☆38Aug 14, 2025Updated 11 months ago
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆155Jul 24, 2025Updated last year
- ☆85Nov 25, 2025Updated 8 months ago
- ☆79Sep 17, 2025Updated 10 months ago
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆804Nov 1, 2025Updated 9 months ago
- ☆463Jun 12, 2025Updated last year
- MultiModalWBC is a fully open-source, IsaacLab-based framework for multi-modal whole-body control, designed for motion imitation, motion …☆189Jun 16, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Code for "PHUMA: Physically Reliable Humanoid Locomotion Dataset"☆237Jun 10, 2026Updated 2 months ago
- From Experts to a Generalist: Toward General Whole-Body Control for Humanoid Robots (NeurIPS 2025, Spotlight)☆79Sep 28, 2025Updated 10 months ago
- Official implementation of Any2Track.☆765Jun 4, 2026Updated 2 months ago
- ☆127May 2, 2026Updated 3 months ago
- [RSS 2024]: Expressive Whole-Body Control for Humanoid Robots☆498Mar 30, 2025Updated last year
- ☆638Jan 17, 2026Updated 6 months ago
- Ego-Vision World Model for Humanoid Contact Planning☆195Dec 24, 2025Updated 7 months ago
- ☆88Mar 18, 2026Updated 4 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,275Aug 21, 2025Updated 11 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆271Oct 30, 2025Updated 9 months ago
- ☆14May 10, 2025Updated last year
- ☆145Aug 24, 2025Updated 11 months ago
- [SIGGRAPH Asia 2025] Learning to Ball: Composing Policies for Long-Horizon Basketball Moves☆126Dec 5, 2025Updated 8 months ago
- AHMP: Agile Humanoid Motion Planning with Contact Sequence Discovery☆39Feb 21, 2026Updated 5 months ago
- ☆147Jan 24, 2026Updated 6 months ago
- ☆227Apr 22, 2026Updated 3 months ago