mshoe / PARCLinks
PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers
☆127Updated this week
Alternatives and similar repositories for PARC
Users that are interested in PARC are comparing it to the libraries listed below
Sorting:
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆97Updated this week
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆319Updated 3 weeks ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆263Updated 6 months ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆260Updated 2 months ago
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆81Updated last month
- Official code for PDP☆44Updated 6 months ago
- ☆202Updated 2 months ago
- Retarget from Human Mesh Descriptions (SMPL, SMPL-X, etc) to Humanoid Poses☆15Updated 4 months ago
- Visual Imitation Enables Contextual Humanoid Control. arXiV, 2025.☆332Updated last month
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆78Updated last year
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆254Updated 2 weeks ago
- Code for the paper "Learning from Massive Human Videos for Universal Humanoid Pose Control"☆131Updated last month
- ☆126Updated this week
- [IROS 2025] Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies☆187Updated 2 months ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆123Updated 2 months ago
- Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)☆37Updated 11 months ago
- ☆119Updated 9 months ago
- Code for the SIGGRAPH 2022 submission Learning to Get Up☆30Updated 2 years ago
- ☆50Updated last year
- Robot Spin Pens☆110Updated 9 months ago
- Imitation Learning from Observation Through Generative Modelling☆23Updated 6 months ago
- ☆58Updated last week
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆277Updated 2 weeks ago
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆104Updated 4 months ago
- ☆184Updated 7 months ago
- Codebase for DexMachina: Functional Retargeting for Bimanual Dexterous Manipulation☆137Updated last month
- GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIST.☆458Updated last week
- Simplified Perpetual Humanoid Control with Pufferlib, CARBS☆88Updated 4 months ago
- Official implementation of SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending☆55Updated last month
- ☆96Updated 8 months ago