MultiModalWBC is a fully open-source, IsaacLab-based framework for multi-modal whole-body control, designed for motion imitation, motion tracking, and task-conditioned control in legged robots. The framework unifies robot proprioceptive states and multi-modal human motion conditions into a consistent interface
☆189Jun 16, 2026Updated last month
Alternatives and similar repositories for MultiModalWBC
Users that are interested in MultiModalWBC are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- beyondAMP provides a unified pipeline to integrate Adversarial Motion Priors (AMP) into any IsaacLab robot setup, with minimal modificati…☆281May 29, 2026Updated 2 months ago
- A lightweight robotics RL framework built on Genesis with IsaacLab-aligned APIs, enabling fast task development and easy migration from e…☆122Apr 24, 2026Updated 3 months ago
- TrackerLab is a cutting-edge modular framework for humanoid motion retargeting, trajectory tracking, and skill-level control, built on to…☆243Dec 31, 2025Updated 7 months ago
- MOSAIC: Bridging the Sim-to-Real Gap in Generalist Humanoid Motion Tracking and Teleoperation with Rapid Residual Adaptation☆139Mar 7, 2026Updated 5 months ago
- BFM_Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning☆728Jul 15, 2026Updated 3 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆374Jul 13, 2026Updated last month
- ☆766Updated this week
- A highly dynamic martial arts motion dataset (848 samples, Ground/Jump subsets) for humanoid robots, with GMR retargeting, height adjustm…☆259Jun 28, 2026Updated last month
- ☆226Jul 3, 2026Updated last month
- One policy. Any motion. Train universal whole-body tracking in mjlab—swap clips, not checkpoints.☆120Jul 7, 2026Updated last month
- ☆183Aug 4, 2026Updated last week
- mjlab-native port of InstinctLab for humanoid RL and Project-Instinct workflows.☆214Jul 16, 2026Updated 3 weeks ago
- SoccerLab is designed for developing, training, and deploying advanced control strategies for legged robots in a dynamic, multi-agent so…☆42May 29, 2026Updated 2 months ago
- ☆24Jun 17, 2026Updated last month
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Customizable Reinforcement Learning☆202Jul 15, 2026Updated 3 weeks ago
- TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Control☆527Feb 7, 2026Updated 6 months ago
- A web-based tool that edits the robot motion file in instinctlab ecosystem☆131Jan 10, 2026Updated 7 months ago
- ☆70Jul 29, 2026Updated 2 weeks ago
- Official implementation of Any2Track.☆765Jun 4, 2026Updated 2 months ago
- [ICRA 2026] Official implementation of "Towards Adaptable Humanoid Control via Adaptive Motion Tracking"☆224Oct 17, 2025Updated 9 months ago
- ☆436May 9, 2026Updated 3 months ago
- Official PyTorch Implementation of Paper -- "MoRE: Mixture of Residual Experts for Humanoid Lifelike Gaits Learning on Complex Terrains"☆299Nov 11, 2025Updated 9 months ago
- [arXiv 2025] TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System☆861Dec 3, 2025Updated 8 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Official implementation of the paper: "PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System"☆309Oct 14, 2025Updated 9 months ago
- a full-embodiment humanoid teleoperation system☆163Updated this week
- Create motion for any robot through editing keyframe☆157Mar 27, 2026Updated 4 months ago
- ☆389Jul 16, 2026Updated 3 weeks ago
- AHMP: Agile Humanoid Motion Planning with Contact Sequence Discovery☆39Feb 21, 2026Updated 5 months ago
- [RSS 2026] "HUSKY: Humanoid Skateboarding System via Physics-Aware Whole-Body Control"☆271May 10, 2026Updated 3 months ago
- [arXiv 2025] GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Add IK-CONFIG auto…☆117Dec 2, 2025Updated 8 months ago
- Code for "PHUMA: Physically Reliable Humanoid Locomotion Dataset"☆237Jun 10, 2026Updated 2 months ago
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆804Nov 1, 2025Updated 9 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆2,309Jul 24, 2026Updated 2 weeks ago
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆343Feb 4, 2026Updated 6 months ago
- ☆722Apr 22, 2026Updated 3 months ago
- A plug-and-play deploy framework for robots. Just deploy, just do.☆555May 22, 2026Updated 2 months ago
- Official Code for "Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning"☆153May 16, 2025Updated last year
- Keyframe-based Robot Motion Editor in Browser☆71Updated this week
- [arXiv 26] FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructions☆184Jun 5, 2026Updated 2 months ago