Z1hanW / CRISP-Real2SimLinks
☆71Updated 2 weeks ago
Alternatives and similar repositories for CRISP-Real2Sim
Users that are interested in CRISP-Real2Sim are comparing it to the libraries listed below
Sorting:
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆71Updated last year
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆120Updated 5 months ago
- ☆104Updated last month
- [CVPR 2025] GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities☆100Updated 4 months ago
- Official repository of "TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding".☆61Updated last month
- A Python package that provides evaluation and visualization tools for the HO-Cap dataset☆46Updated 9 months ago
- [ECCV'24] Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer☆76Updated last year
- [CVPR'25 Oral] "GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill"☆55Updated 9 months ago
- This is the code repository for the paper: Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Inte…☆36Updated last year
- ☆129Updated last year
- ☆63Updated 3 months ago
- This repo contains the differentiable physics simulation module in "PPR: Physically Plausible Reconstruction from Monocular Videos". ICCV…☆33Updated last year
- ☆49Updated 8 months ago
- Code for "CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects", NeurIPS 2025☆86Updated this week
- Official implementation of the paper "FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Video" [CVPR 2025 Highlight]☆36Updated 7 months ago
- Code for the paper "Learning Generalizable Hand-Object Tracking from Synthetic Demonstrations"☆44Updated 2 weeks ago
- Hand-object interaction Pretraining From Videos☆111Updated 4 months ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆59Updated 2 years ago
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆232Updated 6 months ago
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆123Updated last week
- Code for "Steerable Scene Generation with Post Training and Inference-Time Search", CoRL 2025☆75Updated 3 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆104Updated 2 years ago
- (TPAMI 2025) Generalized Multi-view Hand Mesh Reconstruction☆42Updated 5 months ago
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆118Updated 8 months ago
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆139Updated last month
- [ICLR'24] GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusion☆116Updated last year
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆59Updated 11 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆88Updated last year
- Author's implementation of Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments (ICCV 2023)☆35Updated last year
- [ECCV 2024, Oral] UGG: Unified Generative Grasping☆56Updated 9 months ago