ZhengyiLuo / PULSELinks
Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control
☆263Updated 6 months ago
Alternatives and similar repositories for PULSE
Users that are interested in PULSE are comparing it to the libraries listed below
Sorting:
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆260Updated 2 months ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆319Updated 3 weeks ago
- ☆202Updated 2 months ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆222Updated last year
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆127Updated this week
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆254Updated 2 weeks ago
- Visual Imitation Enables Contextual Humanoid Control. arXiV, 2025.☆332Updated last month
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆78Updated last year
- GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIST.☆458Updated last week
- Code for the paper "Learning from Massive Human Videos for Universal Humanoid Pose Control"☆131Updated last month
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆451Updated 3 weeks ago
- Official code for PDP☆44Updated 6 months ago
- Repository for our paper: FLD: Fourier Latent Dynamics for Structured Motion Representation and Learning, Proceedings of the 12th Interna…☆325Updated last year
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆220Updated 11 months ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆353Updated 3 months ago
- ☆184Updated 7 months ago
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆97Updated this week
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆123Updated 2 months ago
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆104Updated 4 months ago
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆335Updated last month
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆939Updated this week
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆81Updated last month
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆152Updated 3 weeks ago
- [IROS 2025] Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies☆187Updated 2 months ago
- ☆358Updated 2 months ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆125Updated last year
- ☆96Updated 8 months ago
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆277Updated 2 weeks ago
- [RSS 2025] AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control☆259Updated 3 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆82Updated last year