Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".
☆161Nov 17, 2025Updated 11 months ago
Alternatives and similar repositories for Omnigrasp
Users that are interested in Omnigrasp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆377Feb 8, 2025Updated last year
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆558Apr 21, 2026Updated 6 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,309Aug 21, 2025Updated last year
- ☆16Jun 10, 2025Updated last year
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆453Aug 8, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆149Aug 24, 2025Updated last year
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆575Sep 24, 2026Updated last month
- ☆680Jan 17, 2026Updated 9 months ago
- [IROS 2024] Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation. [CoRL 2024] OmniH2O: Universal and Dexterou…☆1,081Feb 21, 2025Updated last year
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆2,490Updated this week
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆453Jun 30, 2025Updated last year
- [NeurIPS 2026] Learning Generalizable Hand-Object Tracking Controller from Synthetic Hand-Object Demonstrations☆64Oct 8, 2026Updated last month
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆180Feb 8, 2026Updated 9 months ago
- A general physic-based retargeting framework.☆600Sep 22, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆355Nov 3, 2025Updated last year
- Code for DreamControl: Human-inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion☆229Apr 7, 2026Updated 7 months ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆251Sep 4, 2024Updated 2 years ago
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆161Jul 24, 2025Updated last year
- [CVPR 2025] 🎉 Official repository of "ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning"☆349Oct 10, 2025Updated last year
- Codebase for DexMachina: Functional Retargeting for Bimanual Dexterous Manipulation☆282Mar 23, 2026Updated 7 months ago
- A general physic-based retargeting framework.☆178Dec 11, 2025Updated 11 months ago
- 🤖 GRAIL is a fully digital data-generation pipeline that synthesizes humanoid loco-manipulation data from world models. 🌟 CoRL 2026 (Be…☆610Nov 4, 2026Updated last week
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆503May 2, 2025Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆218Oct 20, 2026Updated 3 weeks ago
- ☆474Jun 12, 2025Updated last year
- [L4DC 2026 (Oral)] "FALCON: Learning Force-Adaptive Humanoid Loco-Manipulation"☆445Apr 9, 2026Updated 7 months ago
- Official implementation of the paper: "PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System"☆321Oct 14, 2025Updated last year
- [arXiv 2025] VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation☆300Oct 3, 2025Updated last year
- [ICLR'25] 🍀 DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References☆140Apr 14, 2026Updated 6 months ago
- ☆257Jun 1, 2025Updated last year
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆366Feb 4, 2026Updated 9 months ago
- [RSS 2025] AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control☆388Nov 19, 2025Updated 11 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆823Nov 1, 2025Updated last year
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆325Jul 10, 2025Updated last year
- Official implementation of HEAD CoRL 2025☆27Aug 22, 2025Updated last year
- ☆64Feb 28, 2025Updated last year
- Successfully scratching the scripts of mujoco code in the lined with H2O method, actually testing pending☆27May 25, 2025Updated last year
- A lightweight suite of motion imitation methods for training controllers.☆2,434Oct 17, 2026Updated 3 weeks ago
- ☆2,443Oct 16, 2026Updated 3 weeks ago
Are these results useful?