Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)
☆42Sep 20, 2024Updated last year
Alternatives and similar repositories for pmp
Users that are interested in pmp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official Implementation of "PLT:Part-Wise Latent Tokens as Adaptable Motion Priors for Physically Simulated Characters" (SIGGRAPH 2025)☆30Sep 3, 2025Updated 7 months ago
- Official implementation for GATSBI: Generative Agent-centric Spatio-temporal Object Interaction (CVPR'2021)☆12Mar 23, 2022Updated 4 years ago
- Official Code for Eurographics 2025 paper "Versatile Physics-based Character Control with Hybrid Latent Representation"☆21Apr 30, 2025Updated 11 months ago
- Progressive Growing of Points with Tree-structured Generators (BMVC 2021)☆11Nov 1, 2023Updated 2 years ago
- codebase of oracle guided multimodal policies.☆22Apr 15, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆148Jul 24, 2025Updated 8 months ago
- Official code for the paper "Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer"☆55Mar 2, 2025Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆177Jul 29, 2025Updated 8 months ago
- Repository for "Latent Conditioned Loco-Manipulation Using Motion Priors"☆27Sep 23, 2025Updated 6 months ago
- [Humanoids 2024 award finalist] Online DNN-Driven Nonlinear MPC for Stylistic Humanoid Robot Walking with Step Adjustment☆20Feb 5, 2025Updated last year
- Official Github repository for Dynamic Mesh Recovery from Partial Point Cloud Sequence (ICCV 2023)☆13Sep 13, 2024Updated last year
- SAUM: Symmetry-Aware Upsampling Module for Consistent Point Cloud Completion (ACCV 2020)☆20Nov 1, 2023Updated 2 years ago
- ☆139Nov 7, 2024Updated last year
- ☆12Jun 19, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆28May 30, 2025Updated 10 months ago
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆287Feb 4, 2026Updated 2 months ago
- Author's implementation of learning virtual chimeras by dynamic motion reassembly (SIGGRAPH Asia 2022 Technical Paper)☆15Feb 20, 2023Updated 3 years ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆69Feb 23, 2026Updated last month
- phase-based Observations, Rewards, Coupling Ablation☆51Mar 7, 2024Updated 2 years ago
- ☆21Jan 3, 2026Updated 3 months ago
- multiOn Challenge Code☆21Oct 14, 2021Updated 4 years ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆348Feb 8, 2025Updated last year
- Source code for the paper DiffuseLoco: Real-Time Legged Locomotion Control with Diffusion from Offline Datasets☆188Apr 14, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆64Apr 1, 2025Updated last year
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆535Jul 25, 2025Updated 8 months ago
- Code for "CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects", NeurIPS 2025☆89Mar 25, 2026Updated 3 weeks ago
- ☆14Mar 17, 2025Updated last year
- ☆27Jul 14, 2025Updated 9 months ago
- Motion Retargeting using RobOptim (EXPERIMENTAL)☆22Jun 20, 2014Updated 11 years ago
- [ICRAM 2023] V-RPC : Vision-Based Reactive Planning and Control of Quadruped Robots in Unstructured Dynamic Environments☆26Feb 27, 2024Updated 2 years ago
- Official Implementation of MAMM: Motion Control via Metric-Aligning Motion Matching☆22Aug 2, 2025Updated 8 months ago
- ☆17Dec 10, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆241Sep 4, 2024Updated last year
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆107Nov 6, 2023Updated 2 years ago
- official code for paper CLOT: Closed-Loop Global Motion Tracking for Whole-Body Humanoid Teleoperation☆48Mar 4, 2026Updated last month
- ☆232Jun 1, 2025Updated 10 months ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆480Feb 9, 2026Updated 2 months ago
- Motion retarget for legged robots.☆42Aug 24, 2025Updated 7 months ago
- ☆133Dec 1, 2024Updated last year