heyuanYao-pku / MoConVQLinks
☆102Updated last year
Alternatives and similar repositories for MoConVQ
Users that are interested in MoConVQ are comparing it to the libraries listed below
Sorting:
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆238Updated 6 months ago
- Code release for the paper "DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control"☆202Updated 7 months ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆122Updated 11 months ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆26Updated 2 years ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆59Updated 2 years ago
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆189Updated last year
- Code of [CVPR 2024] "Semantics-aware Motion Retargeting with Vision-Language Models"☆47Updated 2 months ago
- This is the official repository of CVPR 2025 Paper: Dynamic Motion Blending for Versatile Motion Editing.☆45Updated 10 months ago
- ☆217Updated this week
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆131Updated 2 weeks ago
- DNO: Optimizing Diffusion Noise Can Serve As Universal Motion Priors☆160Updated this week
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆152Updated last year
- Companion tools and website for CIRCLE dataset.☆51Updated 2 years ago
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆54Updated 2 years ago
- Repository of TRUMANS☆220Updated 11 months ago
- ☆76Updated 11 months ago
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆98Updated 10 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆89Updated last year
- Official implementation of TeSMo, a method for text-controlled scene-aware motion generation, from the ECCV 2024 paper: "Generating Human…☆77Updated 11 months ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆235Updated last year
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆88Updated last year
- [CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptions☆100Updated last year
- ☆117Updated last year
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆104Updated 2 years ago
- Solving SMPL/MANO parameters from keypoint coordinates.☆44Updated 2 years ago
- ☆102Updated 5 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆106Updated 2 years ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆59Updated 2 years ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆87Updated 4 months ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆128Updated last year