heyuanYao-pku / MoConVQLinks
☆93Updated 11 months ago
Alternatives and similar repositories for MoConVQ
Users that are interested in MoConVQ are comparing it to the libraries listed below
Sorting:
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆197Updated 2 months ago
- Code release for the paper "DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control"☆147Updated 3 months ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆59Updated last year
- Code of [CVPR 2024] "Semantics-aware Motion Retargeting with Vision-Language Models"☆45Updated last year
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆84Updated last year
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆115Updated 7 months ago
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆51Updated 2 years ago
- This is the official repository of CVPR 2025 Paper: Dynamic Motion Blending for Versatile Motion Editing.☆41Updated 6 months ago
- ☆205Updated last year
- Companion tools and website for CIRCLE dataset.☆51Updated 2 years ago
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆169Updated 11 months ago
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆148Updated last year
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆24Updated 2 years ago
- DNO: Optimizing Diffusion Noise Can Serve As Universal Motion Priors☆149Updated last year
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆91Updated 6 months ago
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆84Updated 3 weeks ago
- Solving SMPL/MANO parameters from keypoint coordinates.☆40Updated 2 years ago
- ☆101Updated 4 months ago
- Author's implementation of Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments (ICCV 2023)☆32Updated last year
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆78Updated last year
- ☆74Updated 7 months ago
- Repository of TRUMANS☆196Updated 7 months ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆228Updated last year
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆125Updated last year
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆77Updated 2 years ago
- Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions☆218Updated 2 months ago
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆102Updated last year
- This repository collects papers on Human-Interaction-Motion-Generation applications. We will update new papers irregularly.☆143Updated 3 weeks ago
- ☆106Updated last year
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆207Updated last year