Interactive Character Control with Auto-Regressive Motion Diffusion Models
☆204Oct 26, 2024Updated last year
Alternatives and similar repositories for AMDM
Users that are interested in AMDM are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- (SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"☆309Sep 25, 2025Updated 11 months ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆498May 2, 2025Updated last year
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆274Sep 17, 2024Updated 2 years ago
- ☆124Jul 8, 2024Updated 2 years ago
- [ICLR 2025] Pytorch Implementation of "Aligning Motion Generation with Human Perceptions".☆93Mar 17, 2026Updated 6 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- OmniControl: Control Any Joint at Any Time for Human Motion Generation, ICLR 2024☆431Jun 14, 2024Updated 2 years ago
- DNO: Optimizing Diffusion Noise Can Serve As Universal Motion Priors☆168Jan 31, 2026Updated 7 months ago
- [NeurIPS 2024] Official implementation of InterControl☆84Feb 20, 2025Updated last year
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆312Jul 10, 2025Updated last year
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆92Mar 14, 2024Updated 2 years ago
- [ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts☆247Jul 15, 2025Updated last year
- ☆56Jul 30, 2024Updated 2 years ago
- [SIGGRAPH Asia 2025] Motion2Motion official codes☆130Oct 20, 2025Updated 11 months ago
- ☆111Oct 29, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Official code for the paper "Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer"☆61Mar 2, 2025Updated last year
- The modified 272-dimensional motion representation processing script.☆239Oct 24, 2025Updated 10 months ago
- Character Controllers using Motion VAEs☆323Feb 19, 2021Updated 5 years ago
- [CVPR 2024] Arbitrary Motion Style Transfer with Multi-condition Motion Latent Diffusion Model☆84Oct 30, 2024Updated last year
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆73Jun 25, 2024Updated 2 years ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆128Apr 17, 2024Updated 2 years ago
- ☆120Sep 3, 2025Updated last year
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆124Mar 2, 2025Updated last year
- [CVPR 2024] Official implementation of the paper "Towards Versatile Human-Human Interaction Analysis"☆239Aug 11, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptions☆104Sep 15, 2026Updated last week
- ☆290Aug 4, 2025Updated last year
- Official repository for "MMM: Generative Masked Motion Model" (CVPR 2024 -- Highlight)☆131Jul 5, 2025Updated last year
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆570Jul 25, 2025Updated last year
- [Arxiv 2024] MotionCLR: Motion Generation and Training-free Editing via Understanding Attention Mechanisms☆17Dec 1, 2024Updated last year
- Plan, Posture and Go: Towards Open-World Text-to-Motion Generation☆42Nov 19, 2024Updated last year
- Official implementation of TeSMo, a method for text-controlled scene-aware motion generation, from the ECCV 2024 paper: "Generating Human…☆92Feb 6, 2025Updated last year
- [NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"☆895Mar 3, 2025Updated last year
- ☆217Jan 31, 2026Updated 7 months ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆351Feb 4, 2026Updated 7 months ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control