[SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations
☆160Jul 24, 2025Updated last year
Alternatives and similar repositories for SkillMimic-V2
Users that are interested in SkillMimic-V2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆445Jun 30, 2025Updated last year
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆538Apr 21, 2026Updated 5 months ago
- [SIGGRAPH Asia 2025] Learning to Ball: Composing Policies for Long-Horizon Basketball Moves☆135Dec 5, 2025Updated 10 months ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆570Sep 24, 2026Updated 2 weeks ago
- Official implementation of the paper: "PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System"☆321Oct 14, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [arXiv 2025] VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation☆300Oct 3, 2025Updated last year
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆372Feb 8, 2025Updated last year
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆178Feb 8, 2026Updated 8 months ago
- [ICRA 2026 Oral] Official implementation of "Towards Adaptable Humanoid Control via Adaptive Motion Tracking"☆239Oct 17, 2025Updated 11 months ago
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆447Aug 8, 2025Updated last year
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆356Feb 4, 2026Updated 8 months ago
- [ICLR 2026] CRISP☆183Sep 10, 2026Updated last month
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆501May 2, 2025Updated last year
- A general physic-based retargeting framework.☆177Dec 11, 2025Updated 10 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Visual Imitation Enables Contextual Humanoid Control. CoRL 2025, Best Student Paper Award.☆839Nov 25, 2025Updated 10 months ago
- Code for DreamControl: Human-inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion☆226Apr 7, 2026Updated 6 months ago
- BFM_Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning☆810Jul 15, 2026Updated 2 months ago
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆211Oct 6, 2026Updated last week
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,300Aug 21, 2025Updated last year
- Official implementation of HEAD CoRL 2025☆27Aug 22, 2025Updated last year
- RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control (ECCV 2026)☆57Jun 17, 2025Updated last year
- 🤖 GRAIL is a fully digital data-generation pipeline that synthesizes humanoid loco-manipulation data from 3D assets and world models. –…☆565Sep 29, 2026Updated 2 weeks ago
- A versatile, all-in-one toolbox for whole-body humanoid robot control.☆186Oct 10, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Ego-Vision World Model for Humanoid Contact Planning☆200Dec 24, 2025Updated 9 months ago
- Open-sourced code for "HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit".☆622Sep 8, 2026Updated last month
- [RSS 2025] AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control☆386Nov 19, 2025Updated 10 months ago
- A lightweight suite of motion imitation methods for training controllers.☆2,377Jun 23, 2026Updated 3 months ago
- Source code for the paper DiffuseLoco: Real-Time Legged Locomotion Control with Diffusion from Offline Datasets☆199Apr 14, 2025Updated last year
- ☆673Jan 17, 2026Updated 8 months ago
- [arxiv 2025] Official implementation of "Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints"☆191Oct 22, 2025Updated 11 months ago
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆2,432Sep 22, 2026Updated 3 weeks ago
- ☆149Nov 7, 2024Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Code for "PHUMA: Physically Reliable Humanoid Locomotion Dataset" (CoRL 2026)☆247Sep 30, 2026Updated 2 weeks ago
- TrackerLab is a cutting-edge modular framework for humanoid motion retargeting, trajectory tracking, and skill-level control, built on to…☆246Dec 31, 2025Updated 9 months ago
- Official Code for "Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning"☆156May 16, 2025Updated last year
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆159Nov 17, 2025Updated 10 months ago
- ☆147Aug 24, 2025Updated last year
- Repository for "Latent Conditioned Loco-Manipulation Using Motion Priors"☆27May 29, 2026Updated 4 months ago
- ☆277Oct 30, 2025Updated 11 months ago