[SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations
☆156Jul 24, 2025Updated last year
Alternatives and similar repositories for SkillMimic-V2
Users that are interested in SkillMimic-V2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆438Jun 30, 2025Updated last year
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆528Apr 21, 2026Updated 4 months ago
- [SIGGRAPH Asia 2025] Learning to Ball: Composing Policies for Long-Horizon Basketball Moves☆128Dec 5, 2025Updated 8 months ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆565Jul 25, 2025Updated last year
- Official implementation of the paper: "PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System"☆317Oct 14, 2025Updated 10 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [arXiv 2025] VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation☆300Oct 3, 2025Updated 11 months ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆370Feb 8, 2025Updated last year
- [ICRA 2026 Oral] Official implementation of "Towards Adaptable Humanoid Control via Adaptive Motion Tracking"☆230Oct 17, 2025Updated 10 months ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆176Feb 8, 2026Updated 6 months ago
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆438Aug 8, 2025Updated last year
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆349Feb 4, 2026Updated 6 months ago
- (ICLR 2026) CRISP☆175Aug 17, 2026Updated 2 weeks ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆493May 2, 2025Updated last year
- A general physic-based retargeting framework.☆177Dec 11, 2025Updated 8 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Visual Imitation Enables Contextual Humanoid Control. CoRL 2025, Best Student Paper Award.☆825Nov 25, 2025Updated 9 months ago
- Code for DreamControl: Human-inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion☆218Apr 7, 2026Updated 4 months ago
- BFM_Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning☆774Jul 15, 2026Updated last month
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,283Aug 21, 2025Updated last year
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆208Updated this week
- RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control (ECCV 2026)☆56Jun 17, 2025Updated last year
- Official implementation of HEAD CoRL 2025☆27Aug 22, 2025Updated last year
- A digital data-generation pipeline that synthesizes humanoid loco-manipulation data from 3D assets and video priors.☆498Updated this week
- A versatile, all-in-one toolbox for whole-body humanoid robot control.☆186Oct 10, 2025Updated 10 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Ego-Vision World Model for Humanoid Contact Planning☆198Dec 24, 2025Updated 8 months ago
- Open-sourced code for "HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit".☆609Sep 1, 2025Updated last year
- [RSS 2025] AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control☆379Nov 19, 2025Updated 9 months ago
- A lightweight suite of motion imitation methods for training controllers.☆2,279Jun 23, 2026Updated 2 months ago
- Source code for the paper DiffuseLoco: Real-Time Legged Locomotion Control with Diffusion from Offline Datasets☆198Apr 14, 2025Updated last year
- ☆652Jan 17, 2026Updated 7 months ago
- [arxiv 2025] Official implementation of "Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints"☆188Oct 22, 2025Updated 10 months ago
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆2,362Aug 20, 2026Updated 2 weeks ago
- ☆149Nov 7, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Code for "PHUMA: Physically Reliable Humanoid Locomotion Dataset"☆239Jun 10, 2026Updated 2 months ago
- TrackerLab is a cutting-edge modular framework for humanoid motion retargeting, trajectory tracking, and skill-level control, built on to…☆245Dec 31, 2025Updated 8 months ago
- Official Code for "Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning"☆154May 16, 2025Updated last year
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆158Nov 17, 2025Updated 9 months ago
- Code for the paper "Learning Generalizable Hand-Object Tracking Controller from Synthetic Hand-Object Demonstrations"☆58Mar 7, 2026Updated 5 months ago
- ☆147Aug 24, 2025Updated last year
- Repository for "Latent Conditioned Loco-Manipulation Using Motion Priors"☆27May 29, 2026Updated 3 months ago