wyhuai / PhysHOI
[Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction
☆204Updated 6 months ago
Alternatives and similar repositories for PhysHOI:
Users that are interested in PhysHOI are comparing it to the libraries listed below
- code for CVPR'24 "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆111Updated 11 months ago
- [CVPR 2025] SkillMimic: Learning Reusable Basketball Skills from Demonstrations☆219Updated 3 months ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆192Updated last month
- ☆180Updated 5 months ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆181Updated last month
- An aggregation of human motion understanding research.☆87Updated this week
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆211Updated last year
- [ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts☆191Updated 4 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆69Updated last year
- Official implementation of CVPR24 highlight paper "Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Sce…☆139Updated 6 months ago
- ☆81Updated 4 months ago
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆145Updated 4 months ago
- This is a repository for GraspXL, which can generate objective-drive grasping motions for 500k+ objects with different dexterous hands.☆147Updated 2 months ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆90Updated 2 months ago
- Official Implementation of SIGGRAPH Asia 2023 (TOG) Paper: Object Motion Guided Human Motion Synthesis☆154Updated last year
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆72Updated last year
- [ICLR'24] GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusion☆99Updated 7 months ago
- Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions☆167Updated 3 weeks ago
- Code for the paper "Learning from Massive Human Videos for Universal Humanoid Pose Control"☆99Updated 2 months ago
- [CVPR 2024] Official implementation of the paper "Towards Versatile Human-Human Interaction Analysis"☆159Updated 7 months ago
- [NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters☆137Updated 11 months ago
- Repository of TRUMANS☆150Updated 3 weeks ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆244Updated last month
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆139Updated 2 weeks ago
- Official Implementation of the Paper: Controllable Human-Object Interaction Synthesis (ECCV 2024 Oral))☆103Updated last month
- ☆91Updated 6 months ago
- ☆177Updated last year
- ☆63Updated 3 months ago
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆152Updated 6 months ago