Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.
☆347Nov 3, 2025Updated 8 months ago
Alternatives and similar repositories for SMPLSim
Users that are interested in SMPLSim are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,273Aug 21, 2025Updated 11 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆64Feb 3, 2025Updated last year
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆515Apr 21, 2026Updated 3 months ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆365Feb 8, 2025Updated last year
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆2,118Jul 6, 2026Updated 2 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆487May 2, 2025Updated last year
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆292Jul 10, 2025Updated last year
- [IROS 2024] Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation. [CoRL 2024] OmniH2O: Universal and Dexterou…☆1,043Feb 21, 2025Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆251Feb 24, 2024Updated 2 years ago
- Official Implementation of "KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills"☆1,046Jul 1, 2026Updated 3 weeks ago
- A lightweight suite of motion imitation methods for training controllers.☆2,171Jun 23, 2026Updated 3 weeks ago
- ☆134Dec 1, 2024Updated last year
- Visual Imitation Enables Contextual Humanoid Control. CoRL 2025, Best Student Paper Award.☆819Nov 25, 2025Updated 7 months ago
- ☆464Jun 12, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [RSS 2024]: Expressive Whole-Body Control for Humanoid Robots☆498Mar 30, 2025Updated last year
- [ICRA 2026] GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIS…☆2,501Apr 2, 2026Updated 3 months ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆246Sep 4, 2024Updated last year
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆556Jul 25, 2025Updated 11 months ago
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆157Nov 17, 2025Updated 8 months ago
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆428Aug 8, 2025Updated 11 months ago
- ☆220Dec 30, 2024Updated last year
- Imitation learning benchmark focusing on complex locomotion tasks using MuJoCo.☆1,437May 2, 2026Updated 2 months ago
- ☆234Jun 1, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆431Jun 30, 2025Updated last year
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆794Nov 1, 2025Updated 8 months ago
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,109Dec 7, 2025Updated 7 months ago
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆154Jul 24, 2025Updated 11 months ago
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆340Feb 4, 2026Updated 5 months ago
- Python inverse kinematics based on MuJoCo.☆1,450Jul 8, 2026Updated last week
- [RSS 2025] "ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills"☆2,072Jan 6, 2026Updated 6 months ago
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆120Apr 22, 2025Updated last year
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆198Jul 5, 2026Updated 2 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆1,520Updated this week
- ☆110Oct 29, 2024Updated last year
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆125Jan 30, 2023Updated 3 years ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆123Mar 2, 2025Updated last year
- ☆2,249Jun 30, 2026Updated 3 weeks ago
- Code for "GVHMR: World-Grounded Human Motion Recovery via Gravity-View Coordinates", Siggraph Asia 2024, TPAMI 2026☆1,780May 21, 2026Updated 2 months ago
- SOMA: Unifying Parametric Human Body Models☆701Jun 5, 2026Updated last month