Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.
☆333Nov 3, 2025Updated 5 months ago
Alternatives and similar repositories for SMPLSim
Users that are interested in SMPLSim are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,221Aug 21, 2025Updated 7 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆62Feb 3, 2025Updated last year
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆1,557Mar 20, 2026Updated 3 weeks ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆346Feb 8, 2025Updated last year
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆474Feb 9, 2026Updated 2 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆247Feb 24, 2024Updated 2 years ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆452May 2, 2025Updated 11 months ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆240Sep 4, 2024Updated last year
- [IROS 2024] Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation. [CoRL 2024] OmniH2O: Universal and Dexterou…☆979Feb 21, 2025Updated last year
- ☆232Jun 1, 2025Updated 10 months ago
- ☆219Dec 30, 2024Updated last year
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆535Jul 25, 2025Updated 8 months ago
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆259Jul 10, 2025Updated 9 months ago
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆413Jun 30, 2025Updated 9 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [RSS 2024]: Expressive Whole-Body Control for Humanoid Robots☆484Mar 30, 2025Updated last year
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,081Dec 7, 2025Updated 4 months ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆124Jan 30, 2023Updated 3 years ago
- [ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts☆244Jul 15, 2025Updated 8 months ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆122Mar 2, 2025Updated last year
- Imitation learning benchmark focusing on complex locomotion tasks using MuJoCo.☆1,378Mar 20, 2026Updated 3 weeks ago
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆306Jan 22, 2025Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆177Jul 29, 2025Updated 8 months ago
- ☆110Oct 29, 2024Updated last year
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆726Nov 1, 2025Updated 5 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆107Nov 6, 2023Updated 2 years ago
- Python inverse kinematics based on MuJoCo.☆1,259Apr 1, 2026Updated last week
- ☆133Dec 1, 2024Updated last year
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆119Apr 22, 2025Updated 11 months ago
- ☆444Jun 12, 2025Updated 10 months ago
- mocap_retarget☆250Apr 22, 2025Updated 11 months ago
- [IROS 2025] Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies☆227Jun 16, 2025Updated 9 months ago
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆397Aug 8, 2025Updated 8 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Retarget from Human Mesh Descriptions (SMPL, SMPL-X, etc) to Humanoid Poses☆21Apr 11, 2025Updated last year
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Oct 20, 2023Updated 2 years ago
- [Open-source Project] UniMoCap: community implementation to unify the text-motion datasets (HumanML3D, KIT-ML, and BABEL) and whole-body …☆201Jan 4, 2024Updated 2 years ago
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆71Jun 25, 2024Updated last year
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆165Feb 8, 2026Updated 2 months ago
- HumanML3D: A large and diverse 3d human motion-language dataset.☆1,443Aug 18, 2024Updated last year
- [NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"☆842Mar 3, 2025Updated last year