ZhengyiLuo / SMPLSim
Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.
☆203Updated 3 months ago
Alternatives and similar repositories for SMPLSim:
Users that are interested in SMPLSim are comparing it to the libraries listed below
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆215Updated 2 months ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆164Updated 2 weeks ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆214Updated last year
- ☆184Updated 7 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆73Updated last year
- This is a repository for GraspXL, which can generate objective-drive grasping motions for 500k+ objects with different dexterous hands.☆170Updated last month
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆95Updated 2 weeks ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆76Updated last year
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆79Updated 3 months ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆209Updated 8 months ago
- ☆95Updated 7 months ago
- ☆176Updated 4 months ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆145Updated 2 months ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆122Updated last year
- Code for the paper "Learning from Massive Human Videos for Universal Humanoid Pose Control"☆113Updated 3 months ago
- Official code for PDP☆38Updated 3 months ago
- ☆84Updated 6 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆48Updated 3 months ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆335Updated 2 weeks ago
- DexMV: Imitation Learning for Dexterous Manipulation from Human Videos, ECCV 2022☆148Updated last year
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆82Updated last year
- Official code release for CVPR 2022 paper D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions☆89Updated last year
- ☆78Updated 5 months ago
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆157Updated 6 months ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆97Updated 3 months ago
- A Multi-Task Dataset for Simulated Humanoid Control☆189Updated last month
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆18Updated last week
- ☆237Updated 2 months ago
- UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learning☆149Updated 9 months ago
- Repository for our paper: FLD: Fourier Latent Dynamics for Structured Motion Representation and Learning, Proceedings of the 12th Interna…☆288Updated 10 months ago