Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors
☆119May 11, 2025Updated 10 months ago
Alternatives and similar repositories for SimXR
Users that are interested in SimXR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆341Feb 8, 2025Updated last year
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆240Sep 4, 2024Updated last year
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Oct 20, 2023Updated 2 years ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,206Aug 21, 2025Updated 7 months ago
- ☆230Jun 1, 2025Updated 9 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆326Nov 3, 2025Updated 4 months ago
- An optimization algorithm for the design of pneumatic soft robots.☆14Jul 30, 2025Updated 7 months ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆174Jul 29, 2025Updated 7 months ago
- ☆96Apr 1, 2025Updated 11 months ago
- [Arxiv 2024] MotionCLR: Motion Generation and Training-free Editing via Understanding Attention Mechanisms☆14Dec 1, 2024Updated last year
- This repository is for fitting mocap data into SMPL-X parameters in [CVPR 2024]"Inter-X: Towards Versatile Human-Human Interaction Analys…☆46Jun 1, 2024Updated last year
- [SIGGRAPH Asia 2025] Implementation of "StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Data"☆204Oct 8, 2025Updated 5 months ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆129Apr 17, 2024Updated last year
- Benchmarking Tool for Model Predictive Control based stable walking for humanoid robot☆21Nov 6, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- [CVPR 2024] Official repository of paper "I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions".☆78Jan 15, 2026Updated 2 months ago
- This is the code repository for the paper: Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Inte…☆39Jul 4, 2024Updated last year
- HOVER☆715Jul 30, 2025Updated 7 months ago
- [ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts☆245Jul 15, 2025Updated 8 months ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆27Jul 10, 2023Updated 2 years ago
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆25Jul 21, 2025Updated 8 months ago
- Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆28Jul 19, 2024Updated last year
- The code for IJCAI 2023 paper "Physics-Guided Human Motion Capture with Pose Probability Modeling"☆36Sep 7, 2023Updated 2 years ago
- ☆56Jul 30, 2024Updated last year
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ACE: A Cross-platform Visual-Exoskeletons for Low-Cost Dexterous Teleoperation☆130Oct 1, 2024Updated last year
- Enable inputting a SMPL sequence into AddBiomechanics to fit an OpenSim skeleton model to the sequence.☆135Jul 22, 2024Updated last year
- [SIGGRAPH Asia 2025] Motion2Motion official codes☆112Oct 20, 2025Updated 5 months ago
- ☆108Nov 19, 2025Updated 4 months ago
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆1,499Updated this week
- The public EgoSim Repository☆23Apr 9, 2025Updated 11 months ago
- [RSS 2024]: Expressive Whole-Body Control for Humanoid Robots☆483Mar 30, 2025Updated 11 months ago
- This is the official implement for LiveHPS++: Robust and Coherent Motion Capture in Dynamic Free Environment.☆14Sep 6, 2024Updated last year
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆71Jun 25, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆244Feb 24, 2024Updated 2 years ago
- Character Animation Tools for Python.☆263Dec 19, 2023Updated 2 years ago
- [AAAI 2023] Official PyTorch implementation of the paper "IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimat…☆37Feb 14, 2024Updated 2 years ago
- [CoRL 2024] HumanPlus: Humanoid Shadowing and Imitation from Humans☆830Jul 1, 2024Updated last year
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆533Jul 25, 2025Updated 8 months ago
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆152Nov 17, 2025Updated 4 months ago
- TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos☆598Jun 8, 2025Updated 9 months ago