ZhengyiLuo / SimXR
Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors
☆92Updated 5 months ago
Alternatives and similar repositories for SimXR:
Users that are interested in SimXR are comparing it to the libraries listed below
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆66Updated 11 months ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆155Updated last week
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆54Updated 2 weeks ago
- [ECCV'24] Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer☆64Updated 6 months ago
- ☆89Updated 4 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆69Updated last year
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆173Updated last week
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆45Updated last week
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆131Updated 3 months ago
- ☆78Updated 3 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆56Updated last year
- Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions☆146Updated 3 weeks ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆136Updated this week
- Official code release for the paper "PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction"☆200Updated 5 months ago
- [SIGGRAPH Asia 2024] Synchronize Dual Hands for Physics-Based Dexterous Guitar Playing☆38Updated 2 months ago
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆86Updated 2 weeks ago
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆59Updated 2 weeks ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆57Updated last year
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆123Updated this week
- code for CVPR'24 "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆111Updated 9 months ago
- ☆174Updated 4 months ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆208Updated 11 months ago
- Author's implementation of Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments (ICCV 2023)☆33Updated last year
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆139Updated 4 months ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆74Updated last month
- This is a repository for GraspXL, which can generate objective-drive grasping motions for 500k+ objects with different dexterous hands.