ZhengyiLuo / SimXR
Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors
☆96Updated 7 months ago
Alternatives and similar repositories for SimXR:
Users that are interested in SimXR are comparing it to the libraries listed below
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆69Updated last year
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆68Updated last month
- ☆81Updated 4 months ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆192Updated last month
- ☆91Updated 6 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆45Updated last month
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆181Updated last month
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆127Updated this week
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆57Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆140Updated 2 weeks ago
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆149Updated 4 months ago
- [SIGGRAPH Asia 2024] Synchronize Dual Hands for Physics-Based Dexterous Guitar Playing☆41Updated 3 months ago
- ☆2Updated last year
- This is a repository for GraspXL, which can generate objective-drive grasping motions for 500k+ objects with different dexterous hands.☆151Updated 2 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆72Updated last year
- ☆180Updated 5 months ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆57Updated last year
- [ECCV'24] Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer☆65Updated 7 months ago
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆92Updated last month
- ☆40Updated 2 years ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆204Updated 6 months ago
- Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions☆167Updated 3 weeks ago
- 🔥(CVPR 2025) Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera☆63Updated 3 months ago
- code for CVPR'24 "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆112Updated 11 months ago
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆64Updated 2 weeks ago
- Author's implementation of the paper Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera (C…☆60Updated 10 months ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆211Updated last year
- [ICLR'24] GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusion☆99Updated 7 months ago
- Official Implementation of SIGGRAPH Asia 2023 (TOG) Paper: Object Motion Guided Human Motion Synthesis☆154Updated last year
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆90Updated 2 months ago