ZhengyiLuo / SimXRLinks
Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors
☆119Updated 8 months ago
Alternatives and similar repositories for SimXR
Users that are interested in SimXR are comparing it to the libraries listed below
Sorting:
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆89Updated last year
- Official implementation of the paper "FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Video" [CVPR 2025 Highlight]☆37Updated 8 months ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆173Updated 6 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆106Updated 2 years ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆236Updated last year
- [SIGGRAPH Asia 2025] Implementation of "StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Data"☆200Updated 4 months ago
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆241Updated 7 months ago
- ☆227Updated 8 months ago
- ☆103Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆191Updated last year
- ☆256Updated last month
- ☆106Updated 2 weeks ago
- ☆108Updated 2 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆60Updated last year
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆68Updated 2 years ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆242Updated last year
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆59Updated 2 years ago
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆288Updated this week
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆244Updated last year
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆132Updated 6 months ago
- Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions☆233Updated last month
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆116Updated 9 months ago
- 🔥(CVPR 2025 Highlight) Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera☆195Updated 2 months ago
- ☆78Updated 4 months ago
- Code release for the paper "DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control"☆206Updated 7 months ago
- Author's implementation of the paper Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera (C…☆68Updated last year
- Official code for PDP☆63Updated last year
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆132Updated last week
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆89Updated last year
- WiLoR hand 3d pose estimation! Simplifying WiLoR into a python package!☆79Updated 7 months ago