[ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts
☆247Jul 15, 2025Updated 10 months ago
Alternatives and similar repositories for UniHSI
Users that are interested in UniHSI are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆123Mar 2, 2025Updated last year
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆242Sep 4, 2024Updated last year
- [NeurIPS 2024] Official implementation of InterControl☆82Feb 20, 2025Updated last year
- Repository of TRUMANS☆230Feb 27, 2025Updated last year
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆73Jun 25, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models, arXiv 2023☆164Nov 22, 2025Updated 5 months ago
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆103Mar 15, 2025Updated last year
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆270Jul 10, 2025Updated 10 months ago
- ☆13Mar 5, 2024Updated 2 years ago
- This repository contains a pytorch implementation of "Narrator: Towards Natural Control of Human-Scene Interaction Generation via Relatio…☆43Jan 26, 2025Updated last year
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆70Feb 23, 2026Updated 2 months ago
- GenZI: Zero-Shot 3D Human-Scene Interaction Generation (CVPR 2024)☆65Jul 5, 2025Updated 10 months ago
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆105Jan 16, 2024Updated 2 years ago
- [ICCV 2023] Official PyTorch implementation of the paper "InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffus…☆284Mar 26, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆128Apr 17, 2024Updated 2 years ago
- Official Dataset Toolbox of the paper "[CVPR 2023]NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions" and "[C…☆71Aug 13, 2024Updated last year
- Official implementation of CVPR24 highlight paper "Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Sce…☆176Sep 14, 2024Updated last year
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆467May 2, 2025Updated last year
- Companion tools and website for CIRCLE dataset.☆50Apr 19, 2023Updated 3 years ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆337Nov 3, 2025Updated 6 months ago
- ☆110Oct 29, 2024Updated last year
- [CVPR 2024] Official implementation of the paper "Towards Versatile Human-Human Interaction Analysis"☆222Aug 11, 2024Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆177Jul 29, 2025Updated 9 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆167Feb 8, 2026Updated 3 months ago
- Official Implementation of the Paper: Controllable Human-Object Interaction Synthesis (ECCV 2024 Oral)☆150Apr 23, 2026Updated 3 weeks ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,238Aug 21, 2025Updated 8 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆90Mar 14, 2024Updated 2 years ago
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆199Oct 26, 2024Updated last year
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Oct 20, 2023Updated 2 years ago
- Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions☆238Dec 24, 2025Updated 4 months ago
- Official implementation of TeSMo, a method for text-controlled scene-aware motion generation, from the ECCV 2024 paper: "Generating Human…☆83Feb 6, 2025Updated last year
- InternRobotics' open-source toolbox for vision-based embodied spatial intelligence.☆48Sep 18, 2025Updated 8 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters☆139Feb 12, 2026Updated 3 months ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆538Jul 25, 2025Updated 9 months ago
- [CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptions☆101Nov 2, 2024Updated last year
- Official repository for gathering data of Revisit Human-Scene Interaction via Space Occupancy (ECCV 2024).☆30Sep 29, 2024Updated last year
- code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"☆105Nov 19, 2022Updated 3 years ago
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆422Jun 30, 2025Updated 10 months ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆488Apr 21, 2026Updated 3 weeks ago