Tencent-RoboticsX / NCP
The project page repository for Neural Categorical Priors for Physics-Based Character Control
☆66Updated 11 months ago
Alternatives and similar repositories for NCP:
Users that are interested in NCP are comparing it to the libraries listed below
- code for CVPR'24 "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆111Updated 10 months ago
- ☆81Updated 4 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆71Updated last year
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆187Updated last month
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆174Updated last month
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆45Updated last month
- ☆166Updated 2 months ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆211Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆138Updated last week
- ☆90Updated 5 months ago
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆67Updated last month
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆146Updated 4 months ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆203Updated 6 months ago
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆96Updated 6 months ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆51Updated last year
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆57Updated last year
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆57Updated last year
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆107Updated 2 years ago
- ☆178Updated 5 months ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆82Updated last year
- ☆40Updated 2 years ago
- This is a repository for GraspXL, which can generate objective-drive grasping motions for 500k+ objects with different dexterous hands.☆146Updated 2 months ago
- implementaion of superTrack☆12Updated last year
- [SIGGRAPH Asia 2024] Synchronize Dual Hands for Physics-Based Dexterous Guitar Playing☆41Updated 3 months ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆90Updated 2 months ago
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆92Updated 3 weeks ago
- ☆1Updated 11 months ago
- Code for the SIGGRAPH 2022 submission Learning to Get Up☆25Updated 2 years ago
- This is the code repository for the paper: Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Inte…☆33Updated 8 months ago
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆127Updated this week