The project page repository for Neural Categorical Priors for Physics-Based Character Control
☆90Mar 14, 2024Updated last year
Alternatives and similar repositories for NCP
Users that are interested in NCP are comparing it to the libraries listed below
Sorting:
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆25Jul 21, 2025Updated 7 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆68Feb 23, 2026Updated last week
- Retargeting of the ZeroEGGs dataset onto a common character☆40Sep 16, 2025Updated 5 months ago
- ☆108Oct 29, 2024Updated last year
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆123Mar 2, 2025Updated last year
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆334Feb 8, 2025Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆193Oct 26, 2024Updated last year
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆129Apr 17, 2024Updated last year
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,183Aug 21, 2025Updated 6 months ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆174Jul 29, 2025Updated 7 months ago
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,064Dec 7, 2025Updated 2 months ago
- ☆217Dec 30, 2024Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆243Feb 24, 2024Updated 2 years ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆236Sep 4, 2024Updated last year
- Project Page for Lifelike Agility and Play in Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models☆217Jul 29, 2024Updated last year
- Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆28Jul 19, 2024Updated last year
- [ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts☆244Jul 15, 2025Updated 7 months ago
- ☆229Jun 1, 2025Updated 9 months ago
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆89Nov 4, 2024Updated last year
- Recurrent AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control in Issac Gym 4☆10Jan 27, 2024Updated 2 years ago
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆404Jun 30, 2025Updated 8 months ago
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆244Jul 10, 2025Updated 7 months ago
- ☆12Feb 22, 2025Updated last year
- [NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters☆141Feb 12, 2026Updated 2 weeks ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆322Nov 3, 2025Updated 3 months ago
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆1,372Feb 23, 2026Updated last week
- Official dataset and code for "ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling" and "MOVIN: Real-time Motion Capture usi…☆49Dec 11, 2024Updated last year
- HMC: Hierarchical Mesh Coarsening for Skeleton-free Motion Retargeting☆27Mar 24, 2023Updated 2 years ago
- (SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"☆291Sep 25, 2025Updated 5 months ago
- [ICCV 2023] Official PyTorch implementation of the paper "InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffus…☆284Mar 26, 2025Updated 11 months ago
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆71Jun 25, 2024Updated last year
- OpenTMA: support text-motion alignment for HumanML3D, Motion-X, and UniMoCap☆46May 22, 2024Updated last year
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆98Mar 15, 2025Updated 11 months ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆27Jul 10, 2023Updated 2 years ago
- Plan, Posture and Go: Towards Open-World Text-to-Motion Generation☆42Nov 19, 2024Updated last year
- Code for ICLR 2024 paper "Duolando: Follower GPT with Off-Policy Reinforcement Learning for Dance Accompaniment"☆112Mar 28, 2024Updated last year
- [Arxiv 2024] MotionCLR: Motion Generation and Training-free Editing via Understanding Attention Mechanisms☆14Dec 1, 2024Updated last year
- Character Animation Tools for Python.☆262Dec 19, 2023Updated 2 years ago
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆307Dec 5, 2025Updated 2 months ago