ZhengyiLuo / UHCLinks
Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).
☆226Updated last year
Alternatives and similar repositories for UHC
Users that are interested in UHC are comparing it to the libraries listed below
Sorting:
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆273Updated 3 months ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆274Updated 7 months ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆157Updated last month
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆77Updated last year
- ☆203Updated 3 months ago
- ☆188Updated 8 months ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆56Updated 2 years ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆82Updated last year
- ☆93Updated 10 months ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆220Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆168Updated 10 months ago
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆190Updated 2 months ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆332Updated last week
- ☆18Updated last year
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆166Updated 3 years ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆24Updated 2 years ago
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆283Updated last year
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆84Updated last year
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆67Updated last year
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆114Updated 4 months ago
- I love human motion retargeting.☆44Updated 2 months ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆366Updated 4 months ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆124Updated last year
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆147Updated last year
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆122Updated 2 years ago
- ☆99Updated 3 months ago
- ☆40Updated 2 years ago
- ☆23Updated 2 years ago
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆148Updated last week
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆70Updated 2 weeks ago