ZhengyiLuo / UHCLinks
Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).
☆237Updated last year
Alternatives and similar repositories for UHC
Users that are interested in UHC are comparing it to the libraries listed below
Sorting:
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆315Updated 2 months ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆173Updated 5 months ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆320Updated 11 months ago
- ☆223Updated 7 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆88Updated last year
- ☆206Updated last year
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆232Updated last year
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆59Updated 2 years ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆104Updated 2 years ago
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆232Updated 6 months ago
- ☆102Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆187Updated last year
- ☆20Updated last year
- ☆234Updated 3 weeks ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆167Updated 3 years ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆412Updated last week
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆296Updated last month
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆112Updated 8 months ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆25Updated 2 years ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆84Updated 2 years ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆128Updated last year
- I love human motion retargeting.☆59Updated 6 months ago
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆123Updated last week
- Code release for the paper "DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control"☆199Updated 7 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆68Updated 2 years ago
- ☆105Updated last month
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆434Updated 8 months ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆85Updated 2 years ago
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆151Updated last year
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆123Updated 2 years ago