A curated list of behavior(al) foundation model (BFM) papers, articles, tutorials, slides, and projects
☆305Jul 27, 2026Updated 2 weeks ago
Alternatives and similar repositories for awesome-bfm-papers
Users that are interested in awesome-bfm-papers are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- BFM_Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning☆724Jul 15, 2026Updated 3 weeks ago
- The official codebase of paper "GMT: General Motion Tracking for Humanoid Whole-Body Control"☆432Aug 8, 2025Updated last year
- A Paper List for Humanoid Robot Learning.☆2,675Jul 8, 2026Updated last month
- ☆2,304Jul 24, 2026Updated 2 weeks ago
- ☆1,580Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆179Updated this week
- ☆762Updated this week
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆2,268Updated this week
- Visual Imitation Enables Contextual Humanoid Control. CoRL 2025, Best Student Paper Award.☆822Nov 25, 2025Updated 8 months ago
- Ego-Vision World Model for Humanoid Contact Planning☆192Dec 24, 2025Updated 7 months ago
- [arXiv 2025] TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System☆861Dec 3, 2025Updated 8 months ago
- ☆534May 1, 2026Updated 3 months ago
- [ICRA 2026] GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIS…☆2,576Apr 2, 2026Updated 4 months ago
- A general physic-based retargeting framework.☆518Jun 30, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A lightweight suite of motion imitation methods for training controllers.☆2,220Jun 23, 2026Updated last month
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆524Apr 21, 2026Updated 3 months ago
- [arXiv 2025] VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation☆298Oct 3, 2025Updated 10 months ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆562Jul 25, 2025Updated last year
- MultiModalWBC is a fully open-source, IsaacLab-based framework for multi-modal whole-body control, designed for motion imitation, motion …☆189Jun 16, 2026Updated last month
- ☆637Jan 17, 2026Updated 6 months ago
- [L4DC 2026 (Oral)] "FALCON: Learning Force-Adaptive Humanoid Loco-Manipulation"☆413Apr 9, 2026Updated 4 months ago
- Flow Policy Gradients for Robot Control☆293May 29, 2026Updated 2 months ago
- GentleHumanoid: Whole body Motion Tracking with Compliance - Inference and Deploy☆210Dec 17, 2025Updated 7 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆365Feb 8, 2025Updated last year
- Official implementation of the paper: "PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System"☆309Oct 14, 2025Updated 9 months ago
- Official Implementation of "KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills"☆1,051Jul 1, 2026Updated last month
- The official implementation of the paper "Scaling Behavior Foundation Model for Humanoid Robots"☆170Jul 25, 2026Updated 2 weeks ago
- TrackerLab is a cutting-edge modular framework for humanoid motion retargeting, trajectory tracking, and skill-level control, built on to…☆242Dec 31, 2025Updated 7 months ago
- Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. This in…☆3,207Updated this week
- ☆724Apr 22, 2026Updated 3 months ago
- Open-sourced code for "HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit".☆601Sep 1, 2025Updated 11 months ago
- An open-source unsupervised RL framework for humanoid control with FB/TeCH training, robot-aware motion import, and real-world teleoperat…☆184Jul 30, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Code for "PHUMA: Physically Reliable Humanoid Locomotion Dataset"☆236Jun 10, 2026Updated 2 months ago
- [RSS 2025] "ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills"☆2,087Jan 6, 2026Updated 7 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,275Aug 21, 2025Updated 11 months ago
- SOMA BVH to humanoid robot motion retargeting library built with Newton and NVIDIA Warp☆522Mar 25, 2026Updated 4 months ago
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆801Nov 1, 2025Updated 9 months ago
- [RSS 2025 Best Systems Paper Finalist] 💐Official implementation of "Learning Humanoid Standing-up Control across Diverse Postures"☆615Jun 17, 2025Updated last year
- A highly dynamic martial arts motion dataset (848 samples, Ground/Jump subsets) for humanoid robots, with GMR retargeting, height adjustm…☆258Jun 28, 2026Updated last month