GradientSpaces / WildGS-SLAMLinks
[CVPR 2025] WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments
☆512Updated last month
Alternatives and similar repositories for WildGS-SLAM
Users that are interested in WildGS-SLAM are comparing it to the libraries listed below
Sorting:
- Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians☆313Updated 11 months ago
- VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifold☆666Updated last month
- RTG-SLAM: Real-time 3D Reconstruction at Scale Using Gaussian Splatting (ACM SIGGRAPH 2024)☆467Updated 2 weeks ago
- [3DV 2025, Oral] LoopSplat: Loop Closure by Registering 3D Gaussian Splats☆368Updated 10 months ago
- [ECCV 2024] RGBD GS-ICP SLAM☆487Updated last year
- End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering☆391Updated 5 months ago
- [CVPR 2024] Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras☆674Updated last year
- [CVPR 2025]MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAM☆317Updated 2 weeks ago
- MP-SfM: Monocular Surface Priors for Robust Structure-from-Motion (CVPR 2025)☆465Updated 5 months ago
- [3DV'24 Best Paper Honorable Mention] NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAM☆210Updated last year
- The modified differential Gaussian rasterization in the CVPR 2024 highlight paper: GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting.☆227Updated last year
- HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction☆198Updated 7 months ago
- GSFusion: Online RGB-D Mapping Where Gaussian Splatting Meets TSDF Fusion☆200Updated last month
- Platform for Deep Learning based SLAM☆376Updated last year
- Point-SLAM: Dense Neural Point Cloud-based SLAM☆470Updated last year
- [CVPR 2025] Relative camera pose estimation and visual localization with Reloc3r☆271Updated last month
- LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian(Published in SIGGRAPH Asia 2024)☆486Updated last year
- run DROID-SLAM with Metric3D to improve monocular performance☆166Updated last year
- [CVPR 2025 Highlight] Real-time dense scene reconstruction with SLAM3R☆1,050Updated 2 months ago
- [IROS 2024] MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements☆200Updated last year
- RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenes (ICRA 2025)☆190Updated 5 months ago
- [ICCV2023] GO-SLAM: Global Optimization for Consistent 3D Instant Reconstruction☆434Updated last year
- ☆162Updated last year
- ☆257Updated last month
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning…☆796Updated last month
- SLAM-Former: Putting SLAM into One Transformer☆402Updated 2 months ago
- Neural Graph Map: Dense Mapping with Efficient Loop Closure Integration☆153Updated 5 months ago
- [CVPR'23] Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAM☆470Updated last year
- [IROS 2025] LiDAR-Augmented Gaussian Splatting and Neural SDF for Geometrically Consistent Rendering and Reconstruction☆348Updated last week
- Official code for paper "InstantSfM: Fully Sparse and Parallel Structure-from-Motion"☆343Updated this week