DengKaiCQ / VGGT-LongLinks
Official implement of VGGT-Long
☆603Updated last week
Alternatives and similar repositories for VGGT-Long
Users that are interested in VGGT-Long are comparing it to the libraries listed below
Sorting:
- Code for FastVGGT: Training-Free Acceleration of Visual Geometry Transformer☆590Updated last month
- Code for Streaming 4D Visual Geometry Transformer☆707Updated 2 weeks ago
- ☆426Updated 2 months ago
- [NeurIPS 2024] SCube: Instant Large-Scale Scene Reconstruction using VoxSplats☆506Updated last month
- VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifold☆594Updated 2 months ago
- [SIGGRAPH Asia 2025 (ACM TOG)] AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views☆520Updated 3 months ago
- [ICCV 2025 Oral] SceneSplat - Gaussian Splatting-based Scene Understanding with Vision-Language Pretraining☆263Updated 3 weeks ago
- Official implemetation of the paper "Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting".☆226Updated last year
- [CVPR2025] SPARS3R: Semantic Prior Alignment and Regularization for Sparse 3D Reconstruction☆122Updated 8 months ago
- Code for "Multi-view Reconstruction via SfM-guided Monocular Depth Estimation". CVPR 2025 (Oral Presentation)☆341Updated 3 months ago
- [CVPR 2025] Relative camera pose estimation and visual localization with Reloc3r☆263Updated 2 weeks ago
- [ICCV 25] Official code for "OMNI-DC: Highly Robust Depth Completion with Multiresolution Depth Integration"☆86Updated last week
- [AAAI 2025] Offical implementation of "DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible …☆141Updated 10 months ago
- [ICCV 2023 Oral] ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes☆328Updated 2 weeks ago
- Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering☆337Updated last year
- Photo-realistic mapping of dynamic urban areas☆285Updated last year
- [CVPR2025] Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstruction☆218Updated 7 months ago
- Official Repo of "SAIL-Recon: Large SfM by Augmenting Scene Regression with Localization"☆264Updated 2 months ago
- Official implementation of the paper "HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting""☆179Updated last year
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆548Updated last week
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆270Updated 8 months ago
- End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering☆384Updated 4 months ago
- [3DV 2026] Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting☆144Updated last month
- [CVPR 2025 Highlight] Official implementation of the solvers and estimators proposed in the paper "Relative Pose Estimation through Affin…☆223Updated 7 months ago
- Code of π^3: Permutation-Equivariant Visual Geometry Learning☆1,343Updated 2 months ago
- The modified differential Gaussian rasterization in the CVPR 2024 highlight paper: GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting.☆211Updated 11 months ago
- run DROID-SLAM with Metric3D to improve monocular performance☆164Updated last year
- ☆249Updated 3 weeks ago
- Pytorch Code for "LEGaussians: Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding"☆156Updated 11 months ago
- SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving☆284Updated last month