☆134Dec 1, 2024Updated last year
Alternatives and similar repositories for HumanVLA
Users that are interested in HumanVLA are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆499Apr 21, 2026Updated last month
- [RSS 2024]: Expressive Whole-Body Control for Humanoid Robots☆490Mar 30, 2025Updated last year
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆546Jul 25, 2025Updated 10 months ago
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆422Jun 30, 2025Updated 11 months ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆341Nov 3, 2025Updated 7 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆14Mar 5, 2024Updated 2 years ago
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆1,710May 27, 2026Updated 2 weeks ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆170Feb 8, 2026Updated 4 months ago
- Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)☆41Sep 20, 2024Updated last year
- [IROS 2024] Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation. [CoRL 2024] OmniH2O: Universal and Dexterou…☆1,027Feb 21, 2025Updated last year
- ☆22Aug 5, 2025Updated 10 months ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆357Feb 8, 2025Updated last year
- Open-sourced code for "HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit".☆575Sep 1, 2025Updated 9 months ago
- [ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts☆248Jul 15, 2025Updated 10 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆470May 2, 2025Updated last year
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆276Jul 10, 2025Updated 11 months ago
- [RSS 2025] Learning Getting-Up Policies for Real-World Humanoid Robots☆224Apr 14, 2025Updated last year
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,255Aug 21, 2025Updated 9 months ago
- Official Implementation of the Paper: Controllable Human-Object Interaction Synthesis (ECCV 2024 Oral)☆151Apr 23, 2026Updated last month
- [CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System☆773Nov 1, 2025Updated 7 months ago
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆150Jul 24, 2025Updated 10 months ago
- [Humanoids 2025 Oral] Universal Humanoid Robot Pose Learning from Internet Human Videos☆170Nov 5, 2025Updated 7 months ago
- ☆234Jun 1, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [L4DC 2026] "FALCON: Learning Force-Adaptive Humanoid Loco-Manipulation"☆375Apr 9, 2026Updated 2 months ago
- mocap_retarget☆256Apr 22, 2025Updated last year
- Repository of TRUMANS☆235Feb 27, 2025Updated last year
- [RSS 2025] "ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills"☆2,041Jan 6, 2026Updated 5 months ago
- ☆460Jun 12, 2025Updated last year
- [RSS 2025] AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control☆364Nov 19, 2025Updated 6 months ago
- ☆127Jul 29, 2025Updated 10 months ago
- ☆110Oct 29, 2024Updated last year
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆119Apr 22, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- [CoRL 2024] HumanPlus: Humanoid Shadowing and Imitation from Humans☆849Jul 1, 2024Updated last year
- Visual Imitation Enables Contextual Humanoid Control. CoRL 2025, Best Student Paper Award.☆798Nov 25, 2025Updated 6 months ago
- ☆314Aug 13, 2025Updated 10 months ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆128Apr 17, 2024Updated 2 years ago
- Official implementation of CVPR24 highlight paper "Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Sce…☆175Sep 14, 2024Updated last year
- Code for "CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects", NeurIPS 2025☆90Mar 25, 2026Updated 2 months ago
- Code for "Motion-2-to-3: Leveraging 2D Motion Data to Boost 3D Motion Generation", ICCV 2025☆105Mar 25, 2026Updated 2 months ago