Code for "CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects", NeurIPS 2025
☆94Mar 25, 2026Updated 5 months ago
Alternatives and similar repositories for CoDA
Users that are interested in CoDA are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Auto-loop execution workflow with quality gates for Claude Code. Automatically decomposes tasks, implements code, runs tests, and iterate…☆18Mar 28, 2026Updated 5 months ago
- [ICLR 2025] Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation☆60Sep 15, 2026Updated last week
- ☆14Mar 5, 2024Updated 2 years ago
- [ICCV2025] SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation☆32Jul 25, 2025Updated last year
- This is the implementation of CVPR 2025 paper "BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated O…☆41Jul 21, 2025Updated last year
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- [CVPR 2026] EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents☆144Mar 10, 2026Updated 6 months ago
- ☆109Oct 4, 2025Updated 11 months ago
- ICCV 2023, Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Models☆58Sep 15, 2026Updated last week
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆531Apr 21, 2026Updated 5 months ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆570Jul 25, 2025Updated last year
- ☆42Mar 18, 2026Updated 6 months ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆178Feb 8, 2026Updated 7 months ago
- Code for the paper "Learning Generalizable Hand-Object Tracking Controller from Synthetic Hand-Object Demonstrations"☆59Mar 7, 2026Updated 6 months ago
- Official Implementation of the Paper: Controllable Human-Object Interaction Synthesis (ECCV 2024 Oral)☆163Apr 23, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆16Jun 10, 2025Updated last year
- ☆34Jul 25, 2023Updated 3 years ago
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆312Jul 10, 2025Updated last year
- ☆135Dec 1, 2024Updated last year
- (ICLR 2026) CRISP☆178Sep 10, 2026Updated last week
- Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)☆42Sep 20, 2024Updated 2 years ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆498May 2, 2025Updated last year
- [SIGGRAPH Asia 2025] Motion2Motion official codes☆130Oct 20, 2025Updated 11 months ago
- Motion Retargeting using RobOptim (EXPERIMENTAL)☆22Jun 20, 2014Updated 12 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆158Jul 24, 2025Updated last year
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆248Sep 4, 2024Updated 2 years ago
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆158Nov 17, 2025Updated 10 months ago
- Use Blender for figures.☆15Feb 11, 2026Updated 7 months ago
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆208Sep 9, 2026Updated last week
- code for SMAP: Self-supervised Motion Adaptation for Physically Plausible Humanoid Whole-body Control☆18May 26, 2025Updated last year
- ☆79Oct 15, 2025Updated 11 months ago
- Official implementation of ICCV 2025 paper "EgoAgent: A Joint Predictive Agent Model in Egocentric Worlds".☆56Sep 15, 2026Updated last week
- Code for "Motion-2-to-3: Leveraging 2D Motion Data to Boost 3D Motion Generation", ICCV 2025☆108Sep 15, 2026Updated last week
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- (arXiv 2026) Pytorch implementation of “PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimization”☆41Apr 20, 2026Updated 5 months ago
- The modified 272-dimensional motion representation processing script.☆239Oct 24, 2025Updated 10 months ago
- ☆96Apr 1, 2025Updated last year
- Official repository of "CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement".☆125Jul 1, 2025Updated last year
- The official implementation of the paper "Scaling Behavior Foundation Model for Humanoid Robots"☆265Jul 25, 2026Updated last month
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,292Aug 21, 2025Updated last year
- Official repository for "MaskControl: Spatio-Temporal Control for Masked Motion Synthesis" ICCV 2025 (Oral & Award Candidate)☆166Nov 9, 2025Updated 10 months ago