☆94Oct 4, 2025Updated 7 months ago
Alternatives and similar repositories for hoifhli_release
Users that are interested in hoifhli_release are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- (3DV 2026) Pytorch implementation of “InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videos”☆26Mar 16, 2026Updated last month
- [SIGGGRAPHASIA2025] PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Image☆55Nov 8, 2025Updated 6 months ago
- ☆24Jun 22, 2025Updated 10 months ago
- Official Implementation of the Paper: Controllable Human-Object Interaction Synthesis (ECCV 2024 Oral)☆147Apr 23, 2026Updated 2 weeks ago
- [SIGGRAPH Asia 2025] Learning to Ball: Composing Policies for Long-Horizon Basketball Moves☆124Dec 5, 2025Updated 5 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆178Updated this week
- ☆67Oct 15, 2025Updated 6 months ago
- MotionGPT3: Human Motion as a Second Modality, a MoT-based framework for unified motion understanding and generation☆213Jan 14, 2026Updated 3 months ago
- Official implement for SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidance☆44Jul 18, 2025Updated 9 months ago
- ☆13Mar 5, 2024Updated 2 years ago
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆155Nov 17, 2025Updated 5 months ago
- Twisting Lids Off with Two Hands [CoRL 2024]☆41Mar 16, 2025Updated last year
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆266Jul 10, 2025Updated 9 months ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆486Apr 21, 2026Updated 2 weeks ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆462May 2, 2025Updated last year
- CVPR'24: MS-MANO: Enabling Hand Pose Tracking with Biomechanical Constraints☆14Jul 20, 2024Updated last year
- ☆33Oct 17, 2025Updated 6 months ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆535Jul 25, 2025Updated 9 months ago
- [CVPR 2026] HandX: Scaling Bimanual Motion and Interaction Generation☆125Apr 9, 2026Updated last month
- Implementation for the paper `Monocular Human-Object Reconstruction in the Wild`☆16Nov 2, 2024Updated last year
- The public EgoSim Repository☆24Apr 9, 2025Updated last year
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆420Jun 30, 2025Updated 10 months ago
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆1,648Updated this week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Visual Imitation Enables Contextual Humanoid Control. CoRL 2025, Best Student Paper Award.☆783Nov 25, 2025Updated 5 months ago
- Official code for the paper "Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer"☆56Mar 2, 2025Updated last year
- Unitree Robot RH56DFX Inspire Hand Controller.☆44Sep 11, 2025Updated 7 months ago
- [CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptions☆101Nov 2, 2024Updated last year
- [CVPR 2025] InteractVLM: 3D Interaction Reasoning from 2D Foundational Models☆132Apr 20, 2026Updated 2 weeks ago
- The official implementation of the GOAL paper.☆127Dec 7, 2022Updated 3 years ago
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆149Jul 24, 2025Updated 9 months ago
- ☆133Dec 1, 2024Updated last year
- Official implementation of the paper MoVer: Motion Verification for Motion Graphics Animations (SIGGRAPH 2025)☆35Updated this week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- The code for CVPR 2024 paper "Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption"☆43Aug 3, 2025Updated 9 months ago
- ☆1,294May 1, 2026Updated last week
- Official repository for "MaskControl: Spatio-Temporal Control for Masked Motion Synthesis" ICCV 2025 (Oral & Award Candidate)☆166Nov 9, 2025Updated 6 months ago
- Official repository for "MMM: Generative Masked Motion Model" (CVPR 2024 -- Highlight)☆132Jul 5, 2025Updated 10 months ago
- [Humanoids 2025 Oral] Universal Humanoid Robot Pose Learning from Internet Human Videos☆170Nov 5, 2025Updated 6 months ago
- This is a repository for GraspXL, which can generate objective-drive grasping motions for 500k+ objects with different dexterous hands.☆231Jan 16, 2026Updated 3 months ago
- [IJCV 2024] InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions☆321Jul 20, 2024Updated last year