Code for the paper "Learning Generalizable Hand-Object Tracking Controller from Synthetic Hand-Object Demonstrations"
☆57Mar 7, 2026Updated 4 months ago
Alternatives and similar repositories for Hand-Object-Tracking
Users that are interested in Hand-Object-Tracking are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [CVPR 2026] EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents☆142Mar 10, 2026Updated 4 months ago
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆157Nov 17, 2025Updated 8 months ago
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆154Jul 24, 2025Updated last year
- The official implementation of the paper "Scaling Behavior Foundation Model for Humanoid Robots"☆74Updated this week
- [CVPR 2025] 🎉 Official repository of "ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning"☆329Oct 10, 2025Updated 9 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Official implementation of the paper: "OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation"☆126Jul 9, 2026Updated 2 weeks ago
- [ICLR'25] 🍀 DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References☆124Apr 14, 2026Updated 3 months ago
- Code for "CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects", NeurIPS 2025☆90Mar 25, 2026Updated 3 months ago
- A general physic-based retargeting framework.☆177Dec 11, 2025Updated 7 months ago
- ☆61Feb 28, 2025Updated last year
- [ICCV2025] SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation☆32Jul 25, 2025Updated 11 months ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆515Apr 21, 2026Updated 3 months ago
- A versatile, all-in-one toolbox for whole-body humanoid robot control.☆186Oct 10, 2025Updated 9 months ago
- A general physic-based retargeting framework.☆501Jun 30, 2026Updated 3 weeks ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Official implementation of the paper: "PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System"☆305Oct 14, 2025Updated 9 months ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆175Feb 8, 2026Updated 5 months ago
- This is a repository for GraspXL, which can generate objective-drive grasping motions for 500k+ objects with different dexterous hands.☆260May 6, 2026Updated 2 months ago
- ☆23Sep 24, 2025Updated 10 months ago
- ☆134Dec 1, 2024Updated last year
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆557Jul 25, 2025Updated 11 months ago
- Auto-loop execution workflow with quality gates for Claude Code. Automatically decomposes tasks, implements code, runs tests, and iterate…☆16Mar 28, 2026Updated 3 months ago
- Feel Robot Feels: Tactile Feedback Array Glove for Dexterous Manipulation☆35Apr 24, 2026Updated 3 months ago
- Official implementation of "NoiseAR: AutoRegressing Initial Noise Prior for Diffusion Models"☆17Jun 3, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- IsaacLab support for MimicKit☆46Oct 28, 2025Updated 8 months ago
- A digital data-generation pipeline that synthesizes humanoid loco-manipulation data from 3D assets and video priors.☆423Updated this week
- Ego-Vision World Model for Humanoid Contact Planning☆187Dec 24, 2025Updated 6 months ago
- [RSS 2025] Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomy☆121Mar 26, 2026Updated 3 months ago
- ☆711Apr 22, 2026Updated 3 months ago
- [arxiv 2025] Official implementation of "Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints"☆183Oct 22, 2025Updated 9 months ago
- [ICRA 2026] Official implementation of "Towards Adaptable Humanoid Control via Adaptive Motion Tracking"☆225Oct 17, 2025Updated 9 months ago
- ☆13Feb 22, 2025Updated last year
- BFM_Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning☆692Jul 15, 2026Updated last week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [ICRA 2026] Agility Meets Stability: Versatile Humanoid Control with Heterogeneous Data☆208Mar 6, 2026Updated 4 months ago
- UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learning☆213Jul 25, 2024Updated last year
- Codebase for DexMachina: Functional Retargeting for Bimanual Dexterous Manipulation☆244Mar 23, 2026Updated 4 months ago
- ☆629Jan 17, 2026Updated 6 months ago
- Official Implementation of the Paper: Controllable Human-Object Interaction Synthesis (ECCV 2024 Oral)☆157Apr 23, 2026Updated 3 months ago
- [ICLR 2025] Cross-Embodiment Dexterous Grasping with Reinforcement Learning☆73Jun 12, 2025Updated last year
- [SIGGRAPH Asia 2025] Learning to Ball: Composing Policies for Long-Horizon Basketball Moves☆126Dec 5, 2025Updated 7 months ago