[ICCV2025] SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation
☆31Jul 25, 2025Updated 10 months ago
Alternatives and similar repositories for sims-stylized_hsi
Users that are interested in sims-stylized_hsi are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆23Jan 3, 2026Updated 4 months ago
- ☆12Feb 22, 2025Updated last year
- [ICCV 2023 Oral] Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction☆112Apr 11, 2025Updated last year
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆25May 5, 2026Updated 3 weeks ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆128Apr 17, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆180May 12, 2026Updated 2 weeks ago
- Official implementation of "PersonaBooth: Personalized Text-to-Motion Generation (CVPR 2025)"☆35Sep 27, 2025Updated 8 months ago
- ICCV 2023, Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Models☆58Sep 22, 2024Updated last year
- Official Code——HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception☆34Apr 16, 2026Updated last month
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Oct 20, 2023Updated 2 years ago
- ☆19Jul 18, 2024Updated last year
- ☆110Oct 29, 2024Updated last year
- Motion Generation from Fine-grained Textual Descriptions (LREC-COLING 2024)☆15Jun 13, 2024Updated last year
- Author's implementation of learning virtual chimeras by dynamic motion reassembly (SIGGRAPH Asia 2022 Technical Paper)☆15Feb 20, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Implementation of "MEGA: Masked Generative Autoencoder for Human Mesh Recovery" - CVPR 2025 (Oral)☆33Mar 18, 2025Updated last year
- [NeurIPS 2024] Official implementation of InterControl☆83Feb 20, 2025Updated last year
- Official Implementation of "PLT:Part-Wise Latent Tokens as Adaptable Motion Priors for Physically Simulated Characters" (SIGGRAPH 2025)☆30Sep 3, 2025Updated 8 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆70Feb 23, 2026Updated 3 months ago
- ☆13Apr 1, 2025Updated last year
- ☆42Oct 19, 2022Updated 3 years ago
- DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image (ICLR 2025)☆24Jan 12, 2026Updated 4 months ago
- ☆44Mar 31, 2026Updated last month
- DNO: Optimizing Diffusion Noise Can Serve As Universal Motion Priors☆164Jan 31, 2026Updated 3 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆168Feb 8, 2026Updated 3 months ago
- [CVPR 2024] This repo is official PyTorch implementation of Joint Reconstruction of 3D Human and Object via Contact-Based Refinement Tran…☆112Jul 6, 2025Updated 10 months ago
- [CVPR 2025] Official implementation of the paper "SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Prediction"☆46Apr 10, 2026Updated last month
- Official implement for SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidance☆45Jul 18, 2025Updated 10 months ago
- Motion Retargeting using RobOptim (EXPERIMENTAL)☆22Jun 20, 2014Updated 11 years ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆493Apr 21, 2026Updated last month
- ☆15May 1, 2025Updated last year
- Companion tools and website for CIRCLE dataset.☆51Apr 19, 2023Updated 3 years ago
- ☆108Nov 19, 2025Updated 6 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- TORE: Token Reduction for Efficient Human Mesh Recovery with Transformer☆47Dec 5, 2023Updated 2 years ago
- [NeurIPS 2022] Official implementation of "NeMF: Neural Motion Fields for Kinematic Animation"☆10May 28, 2025Updated last year
- [ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts☆248Jul 15, 2025Updated 10 months ago
- ☆27Mar 26, 2025Updated last year
- Motion to Dance Music Generation using Latent Diffusion Model☆23Dec 26, 2023Updated 2 years ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆539Jul 25, 2025Updated 10 months ago
- Light-T2M: A Lightweight and Fast Model for Text-to-motion Generation (AAAI 2025)☆43Mar 10, 2025Updated last year