zju3dv / GVHMRView external linksLinks
Code for "GVHMR: World-Grounded Human Motion Recovery via Gravity-View Coordinates", Siggraph Asia 2024
☆1,379Jul 14, 2025Updated 7 months ago
Alternatives and similar repositories for GVHMR
Users that are interested in GVHMR are comparing it to the libraries listed below
Sorting:
- TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos☆586Jun 8, 2025Updated 8 months ago
- ☆991Apr 18, 2024Updated last year
- [ECCV 2024] Official Code for "WHAC: World-grounded Humans and Cameras"☆139Oct 22, 2025Updated 3 months ago
- [NeurIPS 2024] Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation☆416May 22, 2025Updated 8 months ago
- [CVPR25 Oral (Top 3.3%)] Official code for paper "Reconstructing Humans with a Biomechanically Accurate Skeleton".☆596Feb 3, 2026Updated last week
- The official PyTorch code for RoHM: Robust Human Motion Reconstruction via Diffusion.☆379Mar 13, 2025Updated 11 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,175Aug 21, 2025Updated 5 months ago
- [NeurIPS 2023] Official Code for "SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation"☆1,175Updated this week
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆1,346Updated this week
- ☆232Nov 21, 2025Updated 2 months ago
- 4DHumans: Reconstructing and Tracking Humans with Transformers☆1,540Feb 7, 2026Updated last week
- PromptHMR: Promptable Human Mesh Recovery☆361Jan 28, 2026Updated 2 weeks ago
- The Fast Way From Vertices to Parametric 3D Humans☆164Feb 6, 2026Updated last week
- [CVPR 2024] Official Code for "AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation☆331Apr 11, 2025Updated 10 months ago
- [CVPR 2024] TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation☆337Oct 3, 2025Updated 4 months ago
- [ICLR 2026] Official Implementation for Paper "Joint Optimization for 4D Human-Scene Reconstruction in the Wild"☆166Updated this week
- Official PyTorch implementation of "Expressive Whole-Body 3D Gaussian Avatar", ECCV 2024.☆646May 7, 2025Updated 9 months ago
- [CVPR 2025] HumanMM: Global Human Motion Recovery from Multi-shot Videos☆118Mar 20, 2025Updated 10 months ago
- [NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"☆818Mar 3, 2025Updated 11 months ago
- HaMeR: Reconstructing Hands in 3D with Transformers☆869Feb 7, 2026Updated last week
- SynthMoCap Datasets☆469Jul 11, 2025Updated 7 months ago
- Code for "Motion-2-to-3: Leveraging 2D Motion Data to Boost 3D Motion Generation", Arxiv 2024☆104Dec 1, 2025Updated 2 months ago
- Official code of "HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation", CVPR 2021☆1,559Jan 8, 2025Updated last year
- [TPAMI 2025] Official Code for "SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation"☆252Updated this week
- Make human motion capture easier.☆4,468Feb 26, 2025Updated 11 months ago
- ☆520Mar 4, 2024Updated last year
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆528Jul 25, 2025Updated 6 months ago
- Large Motion Model for Unified Multi-Modal Motion Generation☆307Dec 23, 2024Updated last year
- Pytorch demo code and models for Multi-HMR☆389Feb 6, 2026Updated last week
- [IROS 2024] Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation. [CoRL 2024] OmniH2O: Universal and Dexterou…☆950Feb 21, 2025Updated 11 months ago
- SMPL-X☆2,474Aug 12, 2024Updated last year
- ☆93Apr 1, 2025Updated 10 months ago
- [ICRA 2026] GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIS…☆1,681Jan 23, 2026Updated 3 weeks ago
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆400Jun 30, 2025Updated 7 months ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆320Nov 3, 2025Updated 3 months ago
- (SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"☆288Sep 25, 2025Updated 4 months ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆330Feb 8, 2025Updated last year
- ☆270Jan 14, 2026Updated last month
- ☆227Jun 1, 2025Updated 8 months ago