Monocular whole-body 3D human pose estimation using the SOMA body model
☆412Apr 27, 2026Updated 3 months ago
Alternatives and similar repositories for GEM-X
Users that are interested in GEM-X are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SOMA: Unifying Parametric Human Body Models☆731Jun 5, 2026Updated 2 months ago
- ☆495Jun 23, 2026Updated last month
- SOMA BVH to humanoid robot motion retargeting library built with Newton and NVIDIA Warp☆522Mar 25, 2026Updated 4 months ago
- [ECCV 2026] Fast SAM 3D Body: Accelerating SAM 3D Body for Real-Time Full-Body Human Mesh Recovery☆357Jun 18, 2026Updated last month
- Momentum Human Rig is an anatomically-inspired parametric full-body digital human model developed at Meta. It includes: A parametric body…☆803Updated this week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Official implementation of Kimodo, a kinematic motion diffusion model for high-quality human(oid) motion generation.☆3,151Jul 13, 2026Updated 3 weeks ago
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆2,268Updated this week
- 🏂 Training-Free Human Mesh Recovery from Videos, based on SAM-3, Diffusion-VAS, and SAM-3D-Body.☆369May 11, 2026Updated 2 months ago
- Code for "GVHMR: World-Grounded Human Motion Recovery via Gravity-View Coordinates", Siggraph Asia 2024, TPAMI 2026☆1,834May 21, 2026Updated 2 months ago
- PromptHMR: Promptable Human Mesh Recovery☆473Jan 28, 2026Updated 6 months ago
- Anny, A Free and Interpretable Human Body Model for all ages, written in PyTorch.☆551Updated this week
- TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos☆631Jun 8, 2025Updated last year
- Tools for the Embody 3D Dataset☆264Oct 30, 2025Updated 9 months ago
- Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. This in…☆3,207Updated this week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- (ICLR 2026) CRISP☆172Jul 7, 2026Updated last month
- [ICLR 2026] Official Implementation for Paper "Joint Optimization for 4D Human-Scene Reconstruction in the Wild"☆218Apr 15, 2026Updated 3 months ago
- [ICRA 2026] GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIS…☆2,576Apr 2, 2026Updated 4 months ago
- The Fast Way From Vertices to Parametric 3D Humans☆187Jul 24, 2026Updated 2 weeks ago
- ☆254Nov 21, 2025Updated 8 months ago
- [SIGGRAPH Asia 2025] Implementation of "StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Data"☆214Oct 8, 2025Updated 10 months ago
- Code for "PHUMA: Physically Reliable Humanoid Locomotion Dataset"☆236Jun 10, 2026Updated 2 months ago
- 1K resolution vision transformers pretrained on 1B human images.☆898May 24, 2026Updated 2 months ago
- The repository provides code for running inference with the SAM 3D Body Model (3DB), links for downloading the trained model checkpoints …☆3,424Feb 19, 2026Updated 5 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A web application for browsing and viewing the BONES-SEED motion capture dataset☆86May 11, 2026Updated 2 months ago
- ☆18Mar 5, 2026Updated 5 months ago
- ☆224Apr 22, 2026Updated 3 months ago
- ☆42Mar 18, 2026Updated 4 months ago
- ☆57Jun 8, 2026Updated 2 months ago
- [ICLR 2026] Official Code for "the Quest for Generalizable Motion Generation: Data, Model, and Evaluation"☆113Mar 25, 2026Updated 4 months ago
- A digital data-generation pipeline that synthesizes humanoid loco-manipulation data from 3D assets and video priors.☆464Jul 31, 2026Updated last week
- OnlineHMR: Video-based Online World-Grounded Human Mesh Recovery. (CVPR 2026)☆43Apr 16, 2026Updated 3 months ago
- [NeurIPS 2024] Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation☆451May 22, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A general physic-based retargeting framework.☆518Jun 30, 2026Updated last month
- Official code for MAMMA: Markerless Accurate Multi-person Motion Acquisition.☆761Jul 10, 2026Updated last month
- ☆1,580Updated this week
- [CVPR 2026] EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents☆142Mar 10, 2026Updated 5 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,275Aug 21, 2025Updated 11 months ago
- The official Pytorch code for MoRo: Masked Modeling for Human Motion Recovery Under Occlusions☆70Feb 8, 2026Updated 6 months ago
- Visual Imitation Enables Contextual Humanoid Control. CoRL 2025, Best Student Paper Award.☆822Nov 25, 2025Updated 8 months ago