nv-tlabs / PADLLinks
☆106Updated last year
Alternatives and similar repositories for PADL
Users that are interested in PADL are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆155Updated last month
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆122Updated 2 years ago
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆297Updated 7 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆82Updated last year
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆163Updated 3 years ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆67Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆170Updated 10 months ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆225Updated last year
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆78Updated last year
- ☆80Updated 3 years ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆56Updated 2 years ago
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆113Updated 3 months ago
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆282Updated last year
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆82Updated last year
- ☆90Updated 10 months ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆165Updated 3 years ago
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆61Updated 4 years ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆56Updated 6 months ago
- ☆201Updated 2 months ago
- ☆184Updated 8 months ago
- Character Controllers using Motion VAEs☆293Updated 4 years ago
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆170Updated last week
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆143Updated 3 years ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆125Updated last year
- ☆41Updated 2 years ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆115Updated 5 months ago
- implementaion of superTrack☆12Updated last year
- Source code release for "Leveraging Demonstrations with Latent Space Priors"☆41Updated 2 years ago
- ☆17Updated last year
- Author's implementation of Learning a Family of Motor Skills from a Single Motion Clip (SIGGRAPH 2021 Technical Paper)☆161Updated 4 years ago