nv-tlabs / PADLLinks
☆106Updated last year
Alternatives and similar repositories for PADL
Users that are interested in PADL are comparing it to the libraries listed below
Sorting:
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆119Updated 2 years ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆152Updated last month
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆166Updated 8 months ago
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆294Updated 5 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆78Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆222Updated last year
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆163Updated 3 years ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆80Updated last year
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆54Updated 2 years ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆64Updated last year
- ☆80Updated 3 years ago
- Character Controllers using Motion VAEs☆287Updated 4 years ago
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆272Updated 11 months ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆164Updated 3 years ago
- ☆89Updated 8 months ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆141Updated 3 years ago
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆112Updated 2 months ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆83Updated last year
- ☆183Updated 6 months ago
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆159Updated this week
- ☆199Updated last month
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆113Updated 4 months ago
- A Multi-Task Dataset for Simulated Humanoid Control☆192Updated 3 months ago
- Interactive Character Control☆61Updated 4 years ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆124Updated last year
- ☆41Updated 2 years ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆76Updated last year
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆62Updated 4 years ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆55Updated 5 months ago
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆75Updated 8 months ago