[NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesis". NeurIPS 2020.
☆169Jun 19, 2022Updated 3 years ago
Alternatives and similar repositories for RFC
Users that are interested in RFC are comparing it to the libraries listed below
Sorting:
- [ICCV 2019] Official PyTorch Implementation of "Ego-Pose Estimation and Forecasting as Real-Time PD Control". ICCV 2019.☆92Jun 19, 2022Updated 3 years ago
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆164Aug 31, 2021Updated 4 years ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆83Oct 12, 2023Updated 2 years ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆243Feb 24, 2024Updated 2 years ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆84Oct 4, 2023Updated 2 years ago
- Character Controllers using Motion VAEs☆310Feb 19, 2021Updated 5 years ago
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆208Apr 20, 2022Updated 3 years ago
- Tools to load, process and visualize motion capture data☆634Dec 22, 2022Updated 3 years ago
- Code for ICCV 2021 paper "HuMoR: 3D Human Motion Model for Robust Pose Estimation"☆568Jan 16, 2023Updated 3 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆124Jan 30, 2023Updated 3 years ago
- [ECCV 2020] Official PyTorch Implementation of "DLow: Diversifying Latent Flows for Diverse Human Motion Prediction". ECCV 2020.☆123Jun 19, 2022Updated 3 years ago
- DeepMimic Mujoco version; Python only; No Bullet, No C++☆152Jun 9, 2021Updated 4 years ago
- Single-Shot Motion Completion with Transformer☆85Mar 2, 2021Updated 5 years ago
- ☆82Jun 9, 2022Updated 3 years ago
- [CVPR 2022] PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervision (Oral)☆315Nov 19, 2022Updated 3 years ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,183Aug 21, 2025Updated 6 months ago
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,064Dec 7, 2025Updated 2 months ago
- Official Pytorch implementation of the paper "Action-Conditioned 3D Human Motion Synthesis with Transformer VAE", ICCV 2021☆428Jan 21, 2022Updated 4 years ago
- A motion generation model learned from a single example [SIGGRAPH 2022]☆410Jun 28, 2024Updated last year
- Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral☆115Oct 12, 2022Updated 3 years ago
- Motion Reconstruction Code and Data for Skills from Videos (SFV)☆327Sep 16, 2022Updated 3 years ago
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆305Jan 22, 2025Updated last year
- ☆57Dec 8, 2022Updated 3 years ago
- [ICLR 2022 Oral] Official PyTorch Implementation of "Transform2Act: Learning a Transform-and-Control Policy for Efficient Agent Design".☆73Dec 6, 2023Updated 2 years ago
- Motion imitation with deep reinforcement learning.☆2,960Nov 27, 2025Updated 3 months ago
- A very simple baseline to estimate 2D & 3D SMPL-compatible keypoints from a single color image.☆58Nov 20, 2021Updated 4 years ago
- official implementation of [We are More than Our Joints Predicting How 3D Bodies Move, CVPR'21]☆86Jan 6, 2022Updated 4 years ago
- An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]☆1,690Jul 12, 2024Updated last year
- A real-time system that captures physically correct human motion, joint torques, and ground reaction forces with only 6 inertial measurem…☆348May 8, 2025Updated 9 months ago
- Synthesizing Long-Term 3D Human Motion and Interaction in 3D in CVPR2021☆96Dec 27, 2021Updated 4 years ago
- Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]☆65Nov 21, 2022Updated 3 years ago
- Motion and Shape Capture from Sparse Markers☆271Mar 23, 2022Updated 3 years ago
- ☆229Jun 1, 2025Updated 9 months ago
- Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction☆17Oct 12, 2021Updated 4 years ago
- Code for "Predicting the Physical Dynamics of Unseen 3D Objects" presented at WACV 2020.☆19Mar 30, 2023Updated 2 years ago
- ☆108Oct 29, 2024Updated last year
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆41Feb 9, 2021Updated 5 years ago
- [IJCV 2021] SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports Videos☆140Aug 17, 2021Updated 4 years ago
- The code for 3DV 2021 paper "Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras"☆86Dec 7, 2024Updated last year