[ICLR 2022 Oral] Official PyTorch Implementation of "Transform2Act: Learning a Transform-and-Control Policy for Efficient Agent Design".
☆75Dec 6, 2023Updated 2 years ago
Alternatives and similar repositories for Transform2Act
Users that are interested in Transform2Act are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆50Mar 24, 2023Updated 3 years ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆170Jun 19, 2022Updated 3 years ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆84Oct 12, 2023Updated 2 years ago
- GUI for adjusting the geometry of Mujoco models☆19Jan 21, 2020Updated 6 years ago
- Code for "MetaMorph: Learning Universal Controllers with Transformers", Gupta et al, ICLR 2022☆130Mar 23, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆109Nov 6, 2023Updated 2 years ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆251Feb 24, 2024Updated 2 years ago
- Repository replicating the design- and behaviour-adaptation algorithm using reinforcement learning algorithm presented in the paper " Dat…☆27Jul 20, 2022Updated 3 years ago
- ☆14Mar 5, 2024Updated 2 years ago
- ☆42Oct 19, 2022Updated 3 years ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆29Jul 10, 2023Updated 2 years ago
- [ICCV 2019] Official PyTorch Implementation of "Ego-Pose Estimation and Forecasting as Real-Time PD Control". ICCV 2019.☆93Jun 19, 2022Updated 3 years ago
- Code for "Embodied Intelligence via Learning and Evolution", Gupta et al, Nature Communications☆199Oct 9, 2021Updated 4 years ago
- ☆20Mar 19, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆70Feb 23, 2026Updated 3 months ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆123Mar 2, 2025Updated last year
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆125Jan 30, 2023Updated 3 years ago
- [ECCV 2020] Official PyTorch Implementation of "DLow: Diversifying Latent Flows for Diverse Human Motion Prediction". ECCV 2020.☆124Jun 19, 2022Updated 3 years ago
- ☆17Oct 12, 2023Updated 2 years ago
- Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)☆41Sep 20, 2024Updated last year
- ☆220Dec 30, 2024Updated last year
- Author's implementation of learning virtual chimeras by dynamic motion reassembly (SIGGRAPH Asia 2022 Technical Paper)☆15Feb 20, 2023Updated 3 years ago
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆73Jun 25, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆106Oct 23, 2023Updated 2 years ago
- ☆110Oct 29, 2024Updated last year
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆165Aug 31, 2021Updated 4 years ago
- [SIGGRAPH Asia 2024] Synchronize Dual Hands for Physics-Based Dexterous Guitar Playing☆60Jul 30, 2025Updated 10 months ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Oct 20, 2023Updated 2 years ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆84Oct 4, 2023Updated 2 years ago
- ☆23Jan 3, 2026Updated 5 months ago
- ☆234Jun 1, 2025Updated last year
- Official pytorch implementation of the paper <Model-based Multi-agent Policy Optimization with Adaptive Opponent-wise Rollouts>.☆23Nov 22, 2025Updated 6 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- The official implementation of our ECCV 2022 paper, "UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture".☆70Dec 12, 2025Updated 6 months ago
- Fork of https://github.com/xbpeng/DeepMimic☆14Sep 10, 2020Updated 5 years ago
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019, Part 2☆13Jul 6, 2023Updated 2 years ago
- simulations used in "Concept2Robot: Learning Manipulation Concepts from Instructions and Human Demonstrations"☆28Jan 1, 2023Updated 3 years ago
- Source code release for "Leveraging Demonstrations with Latent Space Priors"☆41Mar 20, 2023Updated 3 years ago
- ☆19Jul 18, 2024Updated last year
- ☆66Jul 17, 2023Updated 2 years ago