nv-tlabs / pacerLinks
Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion".
☆84Updated 2 years ago
Alternatives and similar repositories for pacer
Users that are interested in pacer are comparing it to the libraries listed below
Sorting:
- ☆100Updated last year
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆83Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆232Updated last year
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆126Updated last year
- Official implementation of TRACE, the TRAjectory Diffusion Model for Controllable PEdestrians, from the CVPR 2023 paper: "Trace and Pace:…☆93Updated last year
- ☆210Updated 5 months ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆223Updated last year
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆84Updated 2 years ago
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆70Updated last year
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆214Updated 4 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆68Updated last year
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆59Updated 2 years ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆117Updated 8 months ago
- Companion tools and website for CIRCLE dataset.☆51Updated 2 years ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆57Updated 9 months ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆169Updated 3 months ago
- ☆197Updated 10 months ago
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆107Updated 6 months ago
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆100Updated last week
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆179Updated last year
- ☆76Updated 8 months ago
- ☆102Updated 5 months ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆25Updated 2 years ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆58Updated 2 years ago
- Code release for the paper "DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control"☆161Updated 5 months ago
- ☆40Updated 3 years ago
- ☆21Updated last year
- Author's implementation of Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments (ICCV 2023)☆33Updated last year
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆290Updated last week
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆117Updated 6 months ago