seyoulee / ChimeraLinks
Author's implementation of learning virtual chimeras by dynamic motion reassembly (SIGGRAPH Asia 2022 Technical Paper)
☆14Updated 2 years ago
Alternatives and similar repositories for Chimera
Users that are interested in Chimera are comparing it to the libraries listed below
Sorting:
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆59Updated 2 weeks ago
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆22Updated last month
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆80Updated 10 months ago
- Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆25Updated last year
- ☆54Updated last year
- ☆21Updated last year
- ☆93Updated 10 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆78Updated last year
- ☆17Updated last year
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆75Updated 5 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆67Updated last year
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Updated last year
- Skeleton code for the paper "Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases"☆16Updated 2 years ago
- Code of [CVPR 2024] "Semantics-aware Motion Retargeting with Vision-Language Models"☆45Updated last year
- ☆33Updated last month
- Author's implementation of Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments (ICCV 2023)☆32Updated last year
- Retargeting of the ZeroEGGs dataset onto a common character☆38Updated 2 weeks ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆157Updated last month
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆50Updated 2 years ago
- [SIGGRAPH Asia 2024] Synchronize Dual Hands for Physics-Based Dexterous Guitar Playing☆48Updated last month
- A lab project impletementing the Neural State Machine☆16Updated 4 years ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆82Updated last year
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆77Updated last year
- This repostory contains code and data instructions for ROAM, 3DV 2024. Authors: Wanyue Zhang, Rishabh Dabral, Thomas Leimkühler, Vladisla…☆26Updated last year
- Official code for the paper "Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer"☆52Updated 6 months ago
- This repository is for fitting mocap data into SMPL-X parameters in [CVPR 2024]"Inter-X: Towards Versatile Human-Human Interaction Analys…☆40Updated last year
- This is the official repository of CVPR 2025 Paper: Dynamic Motion Blending for Versatile Motion Editing.☆40Updated 5 months ago
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆169Updated 10 months ago
- Aitviewer fork supporting the visualization of OpenSim models and SKEL.☆68Updated 3 weeks ago
- ☆12Updated 6 months ago