NVlabs / CALMLinks
☆576Updated 2 years ago
Alternatives and similar repositories for CALM
Users that are interested in CALM are comparing it to the libraries listed below
Sorting:
- ☆979Updated 3 weeks ago
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆277Updated 11 months ago
- The first behavioral foundation model to control a virtual physics-based humanoid agent for a wide range of whole-body tasks.☆626Updated 2 months ago
- All about ZeroEggs☆402Updated last year
- ☆829Updated last month
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆352Updated 3 months ago
- MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model☆940Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆152Updated 2 weeks ago
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆296Updated 6 months ago
- Official implementation for "Generating Diverse and Natural 3D Human Motions from Texts (CVPR2022)."☆607Updated 11 months ago
- HumanML3D: A large and diverse 3d human motion-language dataset.☆1,130Updated 11 months ago
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆168Updated 9 months ago
- ☆106Updated last year
- Character Controllers using Motion VAEs☆289Updated 4 years ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆223Updated last year
- ☆901Updated last year
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆924Updated 3 months ago
- TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos☆466Updated 2 months ago
- ☆233Updated last year
- [NeurIPS 2023] MotionGPT: Human Motion as a Foreign Language, a unified motion-language generation model using LLMs☆1,737Updated last month
- Code release for "Avatars Grow Legs Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model", CVPR 2023☆243Updated last year
- [ICLR 2022] Accelerated Policy Learning with Parallel Differentiable Simulation☆321Updated last year
- The official implementation of the paper "Human Motion Diffusion as a Generative Prior"☆488Updated 6 months ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆444Updated 2 weeks ago
- [NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"☆733Updated 5 months ago
- (SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"☆263Updated last month
- A motion generation model learned from a single example [SIGGRAPH 2022]☆407Updated last year
- A neural-network-based generative model for video-game characters animations☆142Updated 2 years ago
- ☆184Updated 7 months ago
- ☆506Updated last year