NVlabs / CALMLinks
☆598Updated 2 years ago
Alternatives and similar repositories for CALM
Users that are interested in CALM are comparing it to the libraries listed below
Sorting:
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,041Updated last week
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆415Updated 7 months ago
- The first behavioral foundation model to control a virtual physics-based humanoid agent for a wide range of whole-body tasks.☆699Updated 6 months ago
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆1,083Updated last week
- Official implementation for "Generating Diverse and Natural 3D Human Motions from Texts (CVPR2022)."☆652Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆172Updated 4 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,122Updated 3 months ago
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆290Updated 2 weeks ago
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆300Updated 10 months ago
- ZeroEGGS: Zero-Shot Example-Based Gesture Generation from Speech☆414Updated 2 years ago
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆184Updated last year
- Character Controllers using Motion VAEs☆305Updated 4 years ago
- [NeurIPS 2023] MotionGPT: Human Motion as a Foreign Language, a unified motion-language generation model using LLMs☆1,821Updated 5 months ago
- MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model☆956Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆235Updated last year
- ☆234Updated 2 years ago
- Author's implementation of Learning a Family of Motor Skills from a Single Motion Clip (SIGGRAPH 2021 Technical Paper)☆164Updated 4 years ago
- The official implementation of the paper "Human Motion Diffusion as a Generative Prior"☆504Updated 10 months ago
- HumanML3D: A large and diverse 3d human motion-language dataset.☆1,307Updated last year
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆506Updated 4 months ago
- Code release for "Avatars Grow Legs Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model", CVPR 2023☆249Updated last year
- ☆106Updated 2 years ago
- TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos☆566Updated 6 months ago
- [NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"☆792Updated 9 months ago
- [ICLR 2022] Accelerated Policy Learning with Parallel Differentiable Simulation☆345Updated last year
- (SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"☆284Updated 2 months ago
- (CVPR 2023) Pytorch implementation of “T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations”☆728Updated last year
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆314Updated 10 months ago
- ☆223Updated 6 months ago
- ☆204Updated 11 months ago