jiawei-ren / diffmimicLinks
[ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274
☆297Updated 7 months ago
Alternatives and similar repositories for diffmimic
Users that are interested in diffmimic are comparing it to the libraries listed below
Sorting:
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆282Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆156Updated last month
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆122Updated 2 years ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆82Updated last year
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆220Updated 11 months ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆225Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆170Updated 10 months ago
- ☆201Updated 2 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆67Updated last year
- ☆106Updated last year
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆170Updated last week
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆105Updated 4 months ago
- [NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters☆135Updated last year
- DNO: Optimizing Diffusion Noise Can Serve As Universal Motion Priors☆147Updated last year
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆78Updated last year
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆113Updated 3 months ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆125Updated last year
- ☆186Updated 8 months ago
- [ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts☆231Updated last month
- Code release for "Avatars Grow Legs Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model", CVPR 2023☆243Updated last year
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆56Updated 6 months ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆264Updated 2 months ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆115Updated 5 months ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆82Updated last year
- ☆92Updated 10 months ago
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆196Updated 11 months ago
- [ICCV 2023] Official PyTorch implementation of the paper "InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffus…☆267Updated 5 months ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆56Updated 2 years ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆266Updated 6 months ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆360Updated 3 months ago