[ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274
☆307Jan 22, 2025Updated last year
Alternatives and similar repositories for diffmimic
Users that are interested in diffmimic are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Imitation Learning via Differentiable Physics☆44Aug 6, 2022Updated 4 years ago
- ☆219Dec 30, 2024Updated last year
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆248Sep 4, 2024Updated 2 years ago
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,123Dec 7, 2025Updated 9 months ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆176Jul 29, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆67Feb 3, 2025Updated last year
- [NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters☆140Feb 12, 2026Updated 7 months ago
- Companion tools and website for CIRCLE dataset.☆50Apr 19, 2023Updated 3 years ago
- ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model☆381Apr 22, 2024Updated 2 years ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆111Nov 6, 2023Updated 2 years ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆124Mar 2, 2025Updated last year
- [ICLR 2022] Accelerated Policy Learning with Parallel Differentiable Simulation☆375May 3, 2024Updated 2 years ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆252Feb 24, 2024Updated 2 years ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆350Nov 3, 2025Updated 10 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- The official implementation of the paper "Human Motion Diffusion as a Generative Prior"☆525Apr 21, 2026Updated 5 months ago
- ☆110Nov 19, 2025Updated 10 months ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆124Jan 30, 2023Updated 3 years ago
- Character Controllers using Motion VAEs☆323Feb 19, 2021Updated 5 years ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆169Jun 19, 2022Updated 4 years ago
- [NeurIPS 2022] Official implementation of "NeMF: Neural Motion Fields for Kinematic Animation"☆11Jul 11, 2026Updated 2 months ago
- ☆43Oct 19, 2022Updated 3 years ago
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆312Jul 10, 2025Updated last year
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,292Aug 21, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆84Oct 4, 2023Updated 2 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆144Nov 4, 2021Updated 4 years ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Oct 20, 2023Updated 2 years ago
- code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"☆106Nov 19, 2022Updated 3 years ago
- Neural Interaction Fields for Trajectory sYnthesis☆61Jul 17, 2023Updated 3 years ago
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆73Jun 25, 2024Updated 2 years ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆570Jul 25, 2025Updated last year
- Toolbox for HuMMan Dataset☆129Dec 7, 2024Updated last year
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆100Feb 25, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆213Apr 20, 2022Updated 4 years ago
- Code release for "Avatars Grow Legs Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model", CVPR 2023☆252Apr 25, 2024Updated 2 years ago
- ☆27Oct 5, 2023Updated 2 years ago
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆343Dec 5, 2025Updated 9 months ago
- ☆616Jul 16, 2023Updated 3 years ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆371Feb 8, 2025Updated last year
- COUCH: Towards Controllable Human-Chair Interactions, ECCV'22☆38Jan 16, 2023Updated 3 years ago