KlabCMU / KinPolyLinks
Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a copy of the code for "Universal Humanoid Controller" and "Kinematic Policy".
☆84Updated 2 years ago
Alternatives and similar repositories for KinPoly
Users that are interested in KinPoly are comparing it to the libraries listed below
Sorting:
- The official implementation of the GOAL paper.☆125Updated 2 years ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆84Updated last year
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆58Updated 2 years ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆79Updated 2 years ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆166Updated 3 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆144Updated 3 years ago
- ☆74Updated 8 months ago
- Physical contact plays a critical role in hand and object grasping. By estimating desirable contact then optimizing the hand pose to achi…☆74Updated 2 years ago
- [ECCV 2022] SAGA: Stochastic Whole-Body Grasping with Contact☆72Updated 2 years ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆230Updated last year
- ☆95Updated 11 months ago
- Companion tools and website for CIRCLE dataset.☆51Updated 2 years ago
- Official repo of our ECCV 2022 paper "GIMO: Gaze-Informed Human Motion Prediction in Context"☆85Updated 2 years ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆125Updated last year
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆116Updated 7 months ago
- COUCH: Towards Controllable Human-Chair Interactions, ECCV'22☆39Updated 2 years ago
- Porting the MANO hand model to the PyBullet simulator☆88Updated 3 years ago
- Official code release for CVPR 2022 paper D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions☆90Updated 2 years ago
- TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinement, ECCV'22☆53Updated 3 years ago
- This is the code repository for the paper: Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Inte…☆36Updated last year
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆121Updated 2 years ago
- Code for our CVPR'23 paper - "FLEX: Full-Body Grasping Without Full-Body Grasps"☆108Updated last year
- 🛠 smplkit is a versatile library that simplifies SMPL body model usage with automatic model path search, support different body models, …☆39Updated 2 years ago
- [CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video☆49Updated last year
- ContactGen: Generative Contact Modeling for Grasp Generation (ICCV 2023)☆75Updated 2 years ago
- This repo contains the differentiable physics simulation module in "PPR: Physically Plausible Reconstruction from Monocular Videos". ICCV…☆33Updated last year
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆52Updated 2 years ago
- [CVPR 2022] OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interaction☆127Updated 10 months ago
- ☆45Updated 3 years ago
- Synthesizing Long-Term 3D Human Motion and Interaction in 3D in CVPR2021☆96Updated 3 years ago