ZhengyiLuo / PHC_MJX
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo
☆48Updated 3 months ago
Alternatives and similar repositories for PHC_MJX:
Users that are interested in PHC_MJX are comparing it to the libraries listed below
- HumEnv is an SMPL humanoid environment enabling systematic model comparison and reproducibility☆95Updated 2 weeks ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆76Updated last year
- ☆41Updated 2 years ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆73Updated last year
- Embodiment mapping for robotic hands from human hand motions.☆33Updated last year
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆79Updated 3 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆61Updated last year
- Code for the SIGGRAPH 2022 submission Learning to Get Up☆27Updated 2 years ago
- A Python package that provides evaluation and visualization tools for the HO-Cap dataset☆36Updated last month
- Source code release for "Leveraging Demonstrations with Latent Space Priors"☆40Updated 2 years ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆122Updated last year
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆204Updated 3 months ago
- ☆95Updated 7 months ago
- This repo contains the differentiable physics simulation module in "PPR: Physically Plausible Reconstruction from Monocular Videos". ICCV…☆28Updated 9 months ago
- ☆84Updated 6 months ago
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆23Updated 2 weeks ago
- [CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video☆46Updated last year
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆104Updated 8 months ago
- Code for imitation learning with muscle / torque☆7Updated 5 months ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆82Updated last year
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆114Updated 2 years ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆218Updated 3 months ago
- ☆186Updated 7 months ago
- Simplified Perpetual Humanoid Control with Pufferlib, CARBS☆47Updated last month
- Official code for PDP☆38Updated 3 months ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Updated last year
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆171Updated 3 weeks ago
- Official repository of "TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding".☆55Updated 2 weeks ago
- [ECCV'24] Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer☆67Updated 9 months ago
- The official repository of the paper: "MR. HuBo: Redefining Data Pairing for Motion Retargeting Leveraging a Human Body Prior".☆22Updated 7 months ago