ZhengyiLuo / EmbodiedPose
Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".
☆75Updated last year
Alternatives and similar repositories for EmbodiedPose:
Users that are interested in EmbodiedPose are comparing it to the libraries listed below
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆87Updated last year
- ☆69Updated this week
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆39Updated last year
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆84Updated last year
- The official implementation of the GOAL paper.☆116Updated 2 years ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆101Updated last year
- Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral☆113Updated 2 years ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆57Updated last year
- Official Implementation of SIGGRAPH Asia 2023 (TOG) Paper: Object Motion Guided Human Motion Synthesis☆141Updated last year
- Official PyTorch implementation of the paper "SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation" [ICCV 202…☆90Updated 3 weeks ago
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆59Updated 3 weeks ago
- code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"☆98Updated 2 years ago
- ☆46Updated 4 months ago
- COUCH: Towards Controllable Human-Chair Interactions, ECCV'22☆38Updated 2 years ago
- Official repo of our ECCV 2022 paper "GIMO: Gaze-Informed Human Motion Prediction in Context"☆79Updated 2 years ago
- MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networks (AAAI 2022)☆32Updated 2 years ago
- Official code and data for EgoBody dataset (2022 ECCV)☆111Updated last year
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆86Updated last year
- Official PyTorch implementation of "MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labels", in AAAI 2023 (Oral prese…☆60Updated 2 years ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆21Updated last year
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆91Updated 8 months ago
- Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]☆63Updated 2 years ago
- [ECCV 2022] SAGA: Stochastic Whole-Body Grasping with Contact☆69Updated last year
- ☆30Updated 7 months ago
- Companion tools and website for CIRCLE dataset.☆47Updated last year
- Source code for the GCPR 2022 paper: <InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interaction>☆50Updated 9 months ago
- Author's implementation of the paper Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera (C…☆59Updated 9 months ago
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆22Updated last year
- ☆44Updated 3 years ago
- ☆16Updated 10 months ago