☆219Dec 30, 2024Updated last year
Alternatives and similar repositories for Control-VAE
Users that are interested in Control-VAE are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆22Mar 19, 2024Updated 2 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆124Jan 30, 2023Updated 3 years ago
- ☆111Oct 29, 2024Updated last year
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆249Sep 4, 2024Updated 2 years ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆124Updated this week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆176Jul 29, 2025Updated last year
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,124Dec 7, 2025Updated 9 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,294Aug 21, 2025Updated last year
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆350Nov 3, 2025Updated 10 months ago
- Character Controllers using Motion VAEs☆323Updated this week
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆92Mar 14, 2024Updated 2 years ago
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019, Part 2☆14Jul 6, 2023Updated 3 years ago
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆308Jan 22, 2025Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆252Feb 24, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆312Jul 10, 2025Updated last year
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆71Feb 23, 2026Updated 7 months ago
- ☆43Oct 19, 2022Updated 3 years ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆30Jul 10, 2023Updated 3 years ago
- [CVPR 2025 Oral] TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization☆571Updated this week
- Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)☆42Sep 20, 2024Updated 2 years ago
- ☆616Jul 16, 2023Updated 3 years ago
- ☆247Jun 1, 2025Updated last year
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆344Dec 5, 2025Updated 9 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆85Oct 12, 2023Updated 2 years ago
- SuperTrack reimplementation in PyTorch and MuJoCo, with reproducible training and humanoid control experiments☆13Mar 9, 2026Updated 6 months ago
- ☆45Nov 4, 2021Updated 4 years ago
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆2,402Updated this week
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆128Apr 17, 2024Updated 2 years ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆372Feb 8, 2025Updated last year
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆353Feb 4, 2026Updated 7 months ago
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆106Jan 16, 2024Updated 2 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆143Nov 4, 2021Updated 4 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆61Apr 30, 2021Updated 5 years ago
- [CVPR 2025 Highlight] SkillMimic: Learning Basketball Interaction Skills from Demonstrations☆442Jun 30, 2025Updated last year
- Motion imitation with deep reinforcement learning.☆3,104Nov 27, 2025Updated 10 months ago
- ☆86Jun 9, 2022Updated 4 years ago
- (SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"☆310Sep 25, 2025Updated last year
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆165Aug 31, 2021Updated 5 years ago
- Motion Puzzle - Official PyTorch implementation☆122Sep 28, 2022Updated 4 years ago