Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)
☆124Jan 30, 2023Updated 3 years ago
Alternatives and similar repositories for PhysicsVAE
Users that are interested in PhysicsVAE are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SuperTrack reimplementation in PyTorch and MuJoCo, with reproducible training and humanoid control experiments☆13Mar 9, 2026Updated last month
- ☆219Dec 30, 2024Updated last year
- Character Controllers using Motion VAEs☆314Feb 19, 2021Updated 5 years ago
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆164Aug 31, 2021Updated 4 years ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆247Feb 24, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆177Jul 29, 2025Updated 8 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆69Feb 23, 2026Updated last month
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,080Dec 7, 2025Updated 4 months ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆333Nov 3, 2025Updated 5 months ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆169Jun 19, 2022Updated 3 years ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆84Oct 4, 2023Updated 2 years ago
- Fork of https://github.com/xbpeng/DeepMimic☆14Sep 10, 2020Updated 5 years ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆107Nov 6, 2023Updated 2 years ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆84Oct 12, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆307Jan 22, 2025Updated last year
- Interactive Character Animiation by Learning Multi-Objective Control☆18Aug 12, 2021Updated 4 years ago
- Tools to load, process and visualize motion capture data☆635Dec 22, 2022Updated 3 years ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆348Feb 8, 2025Updated last year
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,221Aug 21, 2025Updated 7 months ago
- Code for the SIGGRAPH 2022 submission Learning to Get Up☆31Aug 27, 2022Updated 3 years ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆241Sep 4, 2024Updated last year
- ☆18Jun 9, 2025Updated 10 months ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆27Jul 10, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A simple SMPL library☆20Dec 4, 2025Updated 4 months ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆128Apr 17, 2024Updated last year
- Motion imitation with deep reinforcement learning.☆3,006Nov 27, 2025Updated 4 months ago
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆148Jul 24, 2025Updated 8 months ago
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆104Jan 16, 2024Updated 2 years ago
- ☆604Jul 16, 2023Updated 2 years ago
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆210Apr 20, 2022Updated 3 years ago
- ☆42Oct 19, 2022Updated 3 years ago
- ☆82Jun 9, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆110Oct 29, 2024Updated last year
- (SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"☆296Sep 25, 2025Updated 6 months ago
- A Multi-Task Dataset for Simulated Humanoid Control☆213Mar 27, 2025Updated last year
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆145Nov 4, 2021Updated 4 years ago
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆1,557Mar 20, 2026Updated 3 weeks ago
- Synthesizing Long-Term 3D Human Motion and Interaction in 3D in CVPR2021☆96Dec 27, 2021Updated 4 years ago
- ICCV 2023, Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Models☆58Sep 22, 2024Updated last year