facebookresearch / PhysicsVAE
Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)
☆106Updated last year
Related projects ⓘ
Alternatives and complementary repositories for PhysicsVAE
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆131Updated last week
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆55Updated 11 months ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆50Updated last year
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆126Updated last month
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆153Updated 2 years ago
- ☆147Updated 7 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆58Updated 7 months ago
- ☆27Updated 7 months ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆78Updated last year
- ☆39Updated 2 years ago
- implementaion of superTrack☆12Updated last year
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆65Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆189Updated 8 months ago
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆154Updated 3 years ago
- ☆67Updated last week
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆134Updated 3 years ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆43Updated last month
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆106Updated 2 weeks ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆140Updated last month
- Character Controllers using Motion VAEs☆258Updated 3 years ago
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆62Updated 3 years ago
- Source code release for "Leveraging Demonstrations with Latent Space Priors"☆39Updated last year
- ☆49Updated 2 years ago
- ☆39Updated last year
- ☆29Updated last year
- ☆74Updated 2 years ago
- Convert .bvh files (Biovision Hierarchy) to DeepMimic format.☆64Updated 2 years ago
- ☆45Updated 2 years ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆74Updated last year
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆109Updated this week