michaelliyunhao / Skeleton2Humanoid
☆49Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for Skeleton2Humanoid
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆74Updated last year
- Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]☆61Updated 2 years ago
- ☆65Updated 5 months ago
- Convolutional Autoencoders for Human Motion Infilling (3DV 2020)☆25Updated last year
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆21Updated last year
- 🕹️ Official Implementation of Conditional Motion In-betweening (CMIB) 🏃☆123Updated 6 months ago
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆22Updated last year
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆50Updated last year
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆87Updated 3 years ago
- FLEX: Parameter-free Multi-view 3D Human Motion Reconstruction☆49Updated 2 years ago
- Official PyTorch implementation of the paper "SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation" [ICCV 202…☆88Updated this week
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆78Updated last year
- COUCH: Towards Controllable Human-Chair Interactions, ECCV'22☆38Updated last year
- Official code for the CVPR'23 paper "Continuous Intermediate Token Learning with Implicit Motion Manifold for Keyframe based Motion Inter…☆26Updated last year
- Multi-Person Extreme Motion Prediction☆50Updated 2 years ago
- MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networks (AAAI 2022)☆32Updated 2 years ago
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆85Updated last year
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆80Updated 9 months ago
- Official implementation of "Diverse Motion Stylization for Multiple Style Domains via Spatial-Temporal Graph-Based Generative Model"☆37Updated 2 years ago
- Synthesizing Long-Term 3D Human Motion and Interaction in 3D in CVPR2021☆92Updated 2 years ago
- Companion tools and website for CIRCLE dataset.☆45Updated last year
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆32Updated last year
- This is a repository for download, preprocessing, visualizing, running evaluations on the MOYO dataset.☆76Updated 3 months ago
- The official implementatation of paper "BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics".☆36Updated 2 weeks ago
- ☆85Updated 2 years ago
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]☆66Updated 11 months ago
- Official PyTorch implementation of "MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labels", in AAAI 2023 (Oral prese…☆58Updated last year
- The code for IJCAI 2023 paper "Physics-Guided Human Motion Capture with Pose Probability Modeling"☆32Updated last year
- ☆25Updated 4 months ago
- ☆85Updated 2 years ago