Implementation of Radiance Fields for Robotic Teleoperation
☆57May 19, 2025Updated 10 months ago
Alternatives and similar repositories for radiance_field_ros
Users that are interested in radiance_field_ros are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆11Sep 5, 2025Updated 7 months ago
- [ICRA2025] Integrates the vision, touch, and common-sense information of foundational models, customized to the agent's perceptual needs.☆47Apr 4, 2025Updated last year
- Unity project for OpenXR control of ROS systems☆146Mar 29, 2026Updated 2 weeks ago
- G-VOM: A GPU Accelerated Voxel Off-Road Mapping System☆17Nov 27, 2024Updated last year
- [CVPR 24'] Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAM☆49Apr 18, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- 3D Gaussian Splatting Real-time Rendered Image☆12Mar 21, 2024Updated 2 years ago
- ☆12Jun 19, 2023Updated 2 years ago
- Official Code Repository for the CoRL 2024 Paper: "Toward General Object-Level Mapping from Sparse Views with 3D Diffusion Priors"☆32Jan 7, 2025Updated last year
- 3DV 2024: Fast High Dynamic Range Radiance Fields for Dynamic Scenes☆32Aug 9, 2024Updated last year
- ☆16Jan 4, 2025Updated last year
- IsoOctree code forked from https://www.cs.jhu.edu/~misha/Code/IsoOctree/ and wrapped as a library☆20Sep 13, 2024Updated last year
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆229Aug 23, 2024Updated last year
- ☆13Mar 5, 2025Updated last year
- Odometry application of the accurate distance field based on Gaussian Processes☆26Feb 14, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆16Aug 6, 2024Updated last year
- Lightweight implementation of Robotic World Model (RWM) and Uncertainty-Aware Robotic World Model (RWM-U)☆187Mar 14, 2026Updated 3 weeks ago
- [3DV 2025] Official Implementation of paper "PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regula…☆29Mar 18, 2025Updated last year
- [TPAMI 2024] Integrating Neural Radiance Fields End-to-End for Cognitive Visuomotor Navigation☆30Sep 12, 2024Updated last year
- ROS streaming of images and poses to nerfstudio.☆214Mar 20, 2024Updated 2 years ago
- Photo-realistic mapping of dynamic urban areas☆290Nov 11, 2024Updated last year
- ☆15Jan 1, 2025Updated last year
- [CVPR 2024 & TPAMI 2025] SNI-SLAM: Semantic Neural Implicit SLAM☆166Mar 19, 2026Updated 3 weeks ago
- RaNeuS☆77Jul 30, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆18Sep 26, 2024Updated last year
- Fusing 2D Material World Knowledge on 3D Geometry☆53Mar 23, 2026Updated 2 weeks ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆776Jul 5, 2025Updated 9 months ago
- Evaluation tool for the LILocBench benchmark challenge☆26Aug 8, 2025Updated 8 months ago
- RTG-SLAM: Real-time 3D Reconstruction at Scale Using Gaussian Splatting (ACM SIGGRAPH 2024)☆487Dec 9, 2025Updated 4 months ago
- ☆28Jul 27, 2025Updated 8 months ago
- [L4DC 2025] Morphological-Symmetry-Equvariant Heterogeneous Graph Neural Network for Robotic Dynamics Learning☆19Dec 6, 2025Updated 4 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆188Sep 18, 2024Updated last year
- Adapter and benchmark hub for solid-state LiDAR across LIO/LVIO/SLAM, with robust handling for small-FoV short-range and degenerate scena…☆29Feb 8, 2026Updated 2 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Mar 4, 2025Updated last year
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆237Nov 7, 2025Updated 5 months ago
- A project for computing high-quality ground truth training examples for RGB-D data.☆49Jun 10, 2023Updated 2 years ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆40Nov 26, 2024Updated last year
- Accurate pose prediction based on Signed Distance Fields for mobile ground robots in rough terrain.☆12Dec 16, 2025Updated 3 months ago
- Distilling Neural Fields for Real-Time Articulated Shape Reconstruction (CVPR'23)☆20Jul 11, 2023Updated 2 years ago
- Thermal-inertial SLAM☆56Aug 9, 2021Updated 4 years ago