Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.
☆245Nov 7, 2025Updated 7 months ago
Alternatives and similar repositories for SpotLessSplats
Users that are interested in SpotLessSplats are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆475Sep 19, 2025Updated 9 months ago
- Removing Transient Objects for 3D Scene Reconstruction☆59Mar 13, 2025Updated last year
- This repository contains the code for the paper [HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting](https://g…☆65Dec 13, 2024Updated last year
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆60Oct 14, 2025Updated 8 months ago
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆63Jun 9, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆684Mar 19, 2026Updated 3 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆137Feb 14, 2025Updated last year
- DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction☆160Mar 3, 2025Updated last year
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆1,082May 25, 2026Updated last month
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,250Sep 26, 2024Updated last year
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,210Apr 1, 2026Updated 2 months ago
- ☆40Apr 28, 2025Updated last year
- 🍳 [CVPR'25] PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting☆228Apr 19, 2026Updated 2 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆200Mar 13, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Photo-realistic mapping of dynamic urban areas☆296Nov 11, 2024Updated last year
- DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagery☆82Mar 21, 2025Updated last year
- CUDA accelerated rasterization of gaussian splatting☆5,291Updated this week
- ☆240Feb 4, 2026Updated 4 months ago
- ☆110May 27, 2026Updated last month
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆352Nov 23, 2025Updated 7 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆187Sep 18, 2024Updated last year
- [CVPR'24] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild☆197Jun 1, 2025Updated last year
- ☆241Jul 16, 2024Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,682May 5, 2025Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆1,010Nov 15, 2024Updated last year
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,263May 6, 2026Updated last month
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆145Feb 18, 2026Updated 4 months ago
- Code release for the paper "Sources of Uncertainty in 3D Scene Reconstruction"☆29Dec 10, 2024Updated last year
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆1,043Dec 25, 2024Updated last year
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆206May 6, 2026Updated last month
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning…☆806Nov 10, 2025Updated 7 months ago
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆36Sep 12, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆133Nov 7, 2024Updated last year
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆567Feb 25, 2026Updated 4 months ago
- [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". ⚡Train a scene from real-world blurry images in minutes!☆276Apr 27, 2025Updated last year
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,372Jun 16, 2025Updated last year
- Optmized Fused-SSIM☆74Feb 26, 2025Updated last year
- ☆720May 1, 2025Updated last year
- Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs☆793Nov 23, 2024Updated last year