pmz-enterprise / PMNI
☆10Updated 3 weeks ago
Alternatives and similar repositories for PMNI:
Users that are interested in PMNI are comparing it to the libraries listed below
- ☆28Updated 5 months ago
- UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and …☆52Updated 3 months ago
- ☆18Updated last week
- ☆37Updated 4 months ago
- [ECCV 2024] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆38Updated 8 months ago
- ☆33Updated 2 weeks ago
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆72Updated 3 weeks ago
- Official repository for Reflecting Reality: Enabling Diffusion Models to Produce Faithful Mirror Reflections☆17Updated 4 months ago
- ☆30Updated 4 months ago
- ☆12Updated last month
- Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects (CVPR 2025)☆36Updated last week
- [arXiv'25]🌈 Unseen 3D Geometry Reasoning from a Single Image.☆45Updated this week
- Identity-preserving 3D stylization via surface normal deformation☆18Updated 2 weeks ago
- ☆88Updated 2 weeks ago
- ☆12Updated 9 months ago
- Code release for BiGS: Bidirectional Primitives for Relightable 3D Gaussian Splatting☆16Updated last month
- ☆34Updated last week
- A collection of unusual mesh processing algorithms.☆30Updated 2 weeks ago
- GECO: Generative Image-to-3D within a SECOnd☆64Updated 6 months ago
- ☆33Updated last month
- Code of MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation;☆36Updated 4 months ago
- Code for paper: Automatic Rigging and Animation of 3D Characters☆25Updated 10 months ago
- ☆19Updated this week
- Code of ComboStoc, the diffusion models and training/sampling code for our paper exploring the Combinatorial Stochasticity for Diffusion …☆30Updated 7 months ago
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆35Updated 7 months ago
- ☆36Updated 10 months ago
- ☆14Updated 9 months ago
- ☆39Updated 11 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆34Updated 5 months ago
- [ECCV 2024] View-consistent 3D Editing with Gaussian Splatting☆30Updated last month