hwanhuh / Radiance-Fields-from-VGGSfM-Mast3rView external linksLinks
Gaussian Splatting from VGGSfM and Mast3r, and their comparison
☆228Aug 23, 2024Updated last year
Alternatives and similar repositories for Radiance-Fields-from-VGGSfM-Mast3r
Users that are interested in Radiance-Fields-from-VGGSfM-Mast3r are comparing it to the libraries listed below
Sorting:
- VGGSfM: Visual Geometry Grounded Deep Structure From Motion☆1,365Mar 11, 2025Updated 11 months ago
- DUSt3R + Gaussian Splatting☆279Nov 22, 2024Updated last year
- 🌟A curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.☆787Nov 5, 2025Updated 3 months ago
- [3DV'25] 3D Reconstruction with Spatial Memory☆1,120Feb 25, 2025Updated 11 months ago
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆579Feb 9, 2026Updated last week
- Official implementation of Continuous 3D Perception Model with Persistent State☆1,336Aug 27, 2025Updated 5 months ago
- Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs☆774Nov 23, 2024Updated last year
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data (CVPR 2025)☆199May 20, 2025Updated 8 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆931Sep 2, 2025Updated 5 months ago
- GLOMAP - Global Structured-from-Motion Revisited☆2,267Jan 30, 2026Updated 2 weeks ago
- ☆276Mar 22, 2025Updated 10 months ago
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆315Jul 13, 2024Updated last year
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning…☆806Nov 10, 2025Updated 3 months ago
- [CVPR 2024 - Oral] Matching 2D Images in 3D: Metric Relative Pose from Metric Correspondences☆587Dec 2, 2024Updated last year
- Grounding Image Matching in 3D with MASt3R☆2,740Jun 30, 2025Updated 7 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆984Nov 15, 2024Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆650Dec 26, 2025Updated last month
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆110Feb 13, 2025Updated last year
- Code for the project "MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos"☆1,231Jan 5, 2026Updated last month
- Code for "Cameras as Rays"☆619May 31, 2024Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆673Jun 17, 2025Updated 8 months ago
- [CVPR 2025 Highlight] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos☆455Apr 4, 2025Updated 10 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆284Aug 22, 2025Updated 5 months ago
- ☆1,235Aug 2, 2025Updated 6 months ago
- ☆702May 1, 2025Updated 9 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,617May 5, 2025Updated 9 months ago
- [PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction☆161Sep 14, 2023Updated 2 years ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,146Apr 27, 2025Updated 9 months ago
- [CVPR'24, Demo Track Honourable Mention] SuperPrimitive: Scene Reconstruction at a Primitive Level☆194Mar 28, 2024Updated last year
- ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model☆702Nov 9, 2024Updated last year
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,043Nov 24, 2025Updated 2 months ago
- [CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruc…☆1,208Jan 13, 2025Updated last year
- Reproducible evaluation of NeRF and 3DGS methods☆340Nov 8, 2025Updated 3 months ago
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,334Jun 16, 2025Updated 8 months ago
- [CVPR 2025 Highlight] Official implementation of the solvers and estimators proposed in the paper "Relative Pose Estimation through Affin…☆231Apr 8, 2025Updated 10 months ago
- [3DV 2025] Code for "FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent" by Cameron Smith*, David Charatan*, …☆978Mar 26, 2025Updated 10 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆189Mar 31, 2025Updated 10 months ago
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,198Aug 27, 2025Updated 5 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆239May 24, 2024Updated last year