Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions
☆27Jul 10, 2023Updated 2 years ago
Alternatives and similar repositories for InteractionGraph
Users that are interested in InteractionGraph are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Learning of Disentangled Pose and Movement for Unsupervised Motion Retargeting (BMVC 2019)☆22Oct 8, 2019Updated 6 years ago
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆105Jan 16, 2024Updated 2 years ago
- Diffusing States and Matching Scores: A New Framework for Imitation Learning☆22Nov 16, 2024Updated last year
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆122Mar 2, 2025Updated last year
- ☆110Oct 29, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆69Feb 23, 2026Updated last month
- FloodDiffusion: Tailored Diffusion Forcing for Streaming Motion Generation☆69Mar 20, 2026Updated 3 weeks ago
- ☆219Dec 30, 2024Updated last year
- Official Code for Eurographics 2025 paper "Versatile Physics-based Character Control with Hybrid Latent Representation"☆21Apr 30, 2025Updated 11 months ago
- ☆28Aug 16, 2023Updated 2 years ago
- ☆13Mar 5, 2024Updated 2 years ago
- [ICLR 2025] Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation☆46Mar 13, 2025Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆177Jul 29, 2025Updated 8 months ago
- [NeurIPS 2024 Spotlight] CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics☆165Feb 8, 2026Updated 2 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- [ICCV 2025 Highlight] "Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis“☆25Mar 23, 2026Updated 2 weeks ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆90Mar 14, 2024Updated 2 years ago
- Pretrained Diffusion Models for Unified Human Motion Synthesis☆18Feb 28, 2023Updated 3 years ago
- Motion Retargeting using RobOptim (EXPERIMENTAL)☆22Jun 20, 2014Updated 11 years ago
- ☆56Jul 30, 2024Updated last year
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆124Jan 30, 2023Updated 3 years ago
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆346Feb 8, 2025Updated last year
- ☆42Oct 19, 2022Updated 3 years ago
- Official code for the CVPR'23 paper "Continuous Intermediate Token Learning with Implicit Motion Manifold for Keyframe based Motion Inter…☆28Sep 19, 2023Updated 2 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆474Feb 9, 2026Updated 2 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,221Aug 21, 2025Updated 7 months ago
- ☆232Jun 1, 2025Updated 10 months ago
- [IJCV 2024] InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions☆317Jul 20, 2024Updated last year
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆71Jun 25, 2024Updated last year
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆259Jul 10, 2025Updated 9 months ago
- CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control☆452May 2, 2025Updated 11 months ago
- Source code release for "Leveraging Demonstrations with Latent Space Priors"☆41Mar 20, 2023Updated 3 years ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Oct 20, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆247Feb 24, 2024Updated 2 years ago
- Source code for paper "Trajectory of Alternating Direction Method of Multipliers and Adaptive Acceleration" of NeurIPS 2019☆10Jan 25, 2024Updated 2 years ago
- Official Dataset Toolbox of the paper "[CVPR 2023]NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions" and "[C…☆69Aug 13, 2024Updated last year
- The official implementation of work "AToM: Aligning Text-to-Motion Model at Event-Level with GPT-4Vision Reward".☆18Mar 25, 2025Updated last year
- [NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters☆140Feb 12, 2026Updated 2 months ago
- (CVPR 2023) Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometry☆213Jan 12, 2025Updated last year
- ☆22Mar 19, 2024Updated 2 years ago