electronicarts / character-motion-vaesLinks
Character Controllers using Motion VAEs
☆296Updated 4 years ago
Alternatives and similar repositories for character-motion-vaes
Users that are interested in character-motion-vaes are comparing it to the libraries listed below
Sorting:
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆161Updated 4 years ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆166Updated 3 years ago
- ☆80Updated 3 years ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆158Updated 2 months ago
- Interactive Character Control☆61Updated 4 years ago
- Python module for parsing BVH (Biovision hierarchical data) mocap files☆250Updated last year
- A neural-network-based generative model for video-game characters animations☆143Updated 2 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆121Updated 2 years ago
- Convert .bvh files (Biovision Hierarchy) to DeepMimic format.☆77Updated 3 years ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆58Updated 2 years ago
- 📖 Paper: Robust Motion In-betweening 🏃☆79Updated last year
- Author's implementation of Learning a Family of Motor Skills from a Single Motion Clip (SIGGRAPH 2021 Technical Paper)☆162Updated 4 years ago
- Motion Reconstruction Code and Data for Skills from Videos (SFV)☆324Updated 3 years ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Updated 6 years ago
- Read, write, edit and create .bvh files with hierarchical 3D transforms☆59Updated 2 months ago
- Motion Puzzle - Official PyTorch implementation☆115Updated 3 years ago
- ☆191Updated 9 months ago
- ☆101Updated 2 years ago
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆148Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆228Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆169Updated 11 months ago
- ☆77Updated last year
- The official repository for the paper "RSMT: Real-time Stylized Motion Transition for Characters".☆125Updated 4 months ago
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆61Updated 4 years ago
- Solving Optical MoCap Automatically☆229Updated 2 years ago
- Mode-Adaptive Neural Networks for Quadraped Motion Control☆102Updated 4 years ago
- Reimplementation of robust motion in-betweening☆98Updated 4 years ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆63Updated 3 weeks ago
- 🕹️ Official Implementation of Conditional Motion In-betweening (CMIB) 🏃☆128Updated last year
- Converts BVH file to joint location CSV☆107Updated 7 years ago