electronicarts / character-motion-vaesView external linksLinks
Character Controllers using Motion VAEs
☆308Feb 19, 2021Updated 4 years ago
Alternatives and similar repositories for character-motion-vaes
Users that are interested in character-motion-vaes are comparing it to the libraries listed below
Sorting:
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆41Feb 9, 2021Updated 5 years ago
- ☆81Jun 9, 2022Updated 3 years ago
- Tools to load, process and visualize motion capture data☆634Dec 22, 2022Updated 3 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆124Jan 30, 2023Updated 3 years ago
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆164Aug 31, 2021Updated 4 years ago
- ☆214Dec 30, 2024Updated last year
- 🕹️ Official Implementation of Conditional Motion In-betweening (CMIB) 🏃☆129Apr 25, 2024Updated last year
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆167Jun 19, 2022Updated 3 years ago
- Official Pytorch implementation of the paper "Action-Conditioned 3D Human Motion Synthesis with Transformer VAE", ICCV 2021☆427Jan 21, 2022Updated 4 years ago
- Code for ECCV 2020 paper "Contacts and Human Dynamics from Monocular Video".☆281Oct 9, 2021Updated 4 years ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆173Jul 29, 2025Updated 6 months ago
- Code for ICCV 2021 paper "HuMoR: 3D Human Motion Model for Robust Pose Estimation"☆567Jan 16, 2023Updated 3 years ago
- An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]☆1,690Jul 12, 2024Updated last year
- Ubisoft La Forge Animation Dataset☆1,402Sep 10, 2022Updated 3 years ago
- ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skills (SCA 2020)☆67Feb 13, 2024Updated 2 years ago
- ☆106Oct 29, 2024Updated last year
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,060Dec 7, 2025Updated 2 months ago
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆207Apr 20, 2022Updated 3 years ago
- Phase-Functioned Neural Networks for Character Control☆512Nov 19, 2021Updated 4 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆144Nov 4, 2021Updated 4 years ago
- Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"☆843Feb 6, 2025Updated last year
- Motion imitation with deep reinforcement learning.☆2,940Nov 27, 2025Updated 2 months ago
- Motion and Shape Capture from Sparse Markers☆269Mar 23, 2022Updated 3 years ago
- A motion generation model learned from a single example [SIGGRAPH 2022]☆411Jun 28, 2024Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆192Oct 26, 2024Updated last year
- ☆50Nov 2, 2022Updated 3 years ago
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆305Jan 22, 2025Updated last year
- Motion Reconstruction Code and Data for Skills from Videos (SFV)☆327Sep 16, 2022Updated 3 years ago
- official implementation of [We are More than Our Joints Predicting How 3D Bodies Move, CVPR'21]☆86Jan 6, 2022Updated 4 years ago
- Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"☆305Dec 5, 2025Updated 2 months ago
- ☆95Nov 8, 2022Updated 3 years ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆84Oct 12, 2023Updated 2 years ago
- ☆487Aug 8, 2023Updated 2 years ago
- ☆104Jun 7, 2023Updated 2 years ago
- Populating 3D Scenes by Learning Human-Scene Interaction https://posa.is.tue.mpg.de/☆102Jul 13, 2021Updated 4 years ago
- A Re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"☆114Jan 31, 2018Updated 8 years ago
- Reimplementation of robust motion in-betweening☆100Apr 23, 2021Updated 4 years ago
- Data preparation and loader for AMASS☆918Jul 25, 2024Updated last year
- VPoser: Variational Human Pose Prior☆950Dec 17, 2025Updated last month