venite-xjc / SuperTrackLinks
My code of SuperTrack: Motion Tracking for Physically Simulated Characters using Supervised Learning
☆19Updated 2 years ago
Alternatives and similar repositories for SuperTrack
Users that are interested in SuperTrack are comparing it to the libraries listed below
Sorting:
- ☆184Updated 7 months ago
- Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)☆37Updated 10 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆77Updated last year
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆91Updated 3 months ago
- ☆16Updated last year
- ☆99Updated 2 months ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆256Updated last month
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆152Updated last week
- implementaion of superTrack☆12Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆223Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆169Updated 9 months ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆311Updated last week
- ☆90Updated 9 months ago
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation☆62Updated 3 weeks ago
- Official code for PDP☆41Updated 6 months ago
- Code for the SIGGRAPH 2022 submission Learning to Get Up☆30Updated 2 years ago
- ☆200Updated 2 months ago
- ☆41Updated 2 years ago
- This is a repository for GraspXL, which can generate objective-drive grasping motions for 500k+ objects with different dexterous hands.☆190Updated 2 months ago
- ☆50Updated 2 years ago
- [SIGGRAPH 2025] SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations☆80Updated 2 weeks ago
- This is the code repository for the paper: Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Inte…☆35Updated last year
- Official code release for CVPR 2022 paper D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions☆91Updated last year
- Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control☆261Updated 6 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆65Updated last year
- Official implementation of NeurIPS 2024 paper: "Omnigrasp: Simulated Humanoid Grasping on Diverse Objects".☆95Updated 6 months ago
- contact planning for dexterous hand manipulation☆17Updated 2 years ago
- This is the implementation of CVPR 2025 paper "BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated O…☆26Updated 2 weeks ago
- 🌴[CVPR 2024] OakInk2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completion☆59Updated last month
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆220Updated 11 months ago