ZhaomingXie / soccer_juggle_releaseLinks
☆80Updated 3 years ago
Alternatives and similar repositories for soccer_juggle_release
Users that are interested in soccer_juggle_release are comparing it to the libraries listed below
Sorting:
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆161Updated 4 years ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆166Updated 3 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆121Updated 2 years ago
- Character Controllers using Motion VAEs☆296Updated 4 years ago
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆61Updated 4 years ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆158Updated 2 months ago
- ☆106Updated last year
- Convert .bvh files (Biovision Hierarchy) to DeepMimic format.☆77Updated 3 years ago
- Author's implementation of Learning a Family of Motor Skills from a Single Motion Clip (SIGGRAPH 2021 Technical Paper)☆162Updated 4 years ago
- Interactive Character Control☆61Updated 4 years ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆67Updated last year
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019, Part 2☆13Updated 2 years ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆58Updated 2 years ago
- ☆45Updated 2 years ago
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019☆34Updated 6 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆144Updated 3 years ago
- ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skills (SCA 2020)☆66Updated last year
- ☆40Updated 2 years ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆228Updated last year
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Updated 6 years ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆84Updated last year
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆298Updated 8 months ago
- ☆19Updated last year
- Mode-Adaptive Neural Networks for Quadraped Motion Control☆102Updated 4 years ago
- Motion Reconstruction Code and Data for Skills from Videos (SFV)☆324Updated 3 years ago
- The official implementation of the GOAL paper.☆124Updated 2 years ago
- A Multi-Task Dataset for Simulated Humanoid Control☆194Updated 6 months ago
- ☆191Updated 9 months ago
- Motion Puzzle - Official PyTorch implementation☆115Updated 3 years ago
- ☆23Updated 2 years ago