NVlabs / Fast-FoundationStereoLinks
Fast-FoundationStereo: Real-Time Zero-Shot Stereo Matching
☆436Updated last month
Alternatives and similar repositories for Fast-FoundationStereo
Users that are interested in Fast-FoundationStereo are comparing it to the libraries listed below
Sorting:
- Official implementation of "S²M²: Scalable Stereo Matching Model for Reliable Depth Estimation, ICCV 2025"☆213Updated last week
- [CVPR 2025] Depth Any Camera: Zero-Shot Metric Depth Estimation from Any Camera☆280Updated 3 months ago
- run DROID-SLAM with Metric3D to improve monocular performance☆170Updated last year
- [CVPR 2025]MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAM☆321Updated last month
- A diffusion model-based stereo depth estimation framework that can predict and restore noisy depth maps for transparent and specular surf…☆88Updated 11 months ago
- [ECCV 2024 Oral] COMO: Compact Mapping and Odometry☆211Updated last year
- SLAM-Former: Putting SLAM into One Transformer☆416Updated 4 months ago
- Implementation of Radiance Fields for Robotic Teleoperation☆59Updated 8 months ago
- [3DV'24 Best Paper Honorable Mention] NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAM☆212Updated last year
- ☆128Updated last year
- ☆449Updated this week
- [CVPR 2025] Any6D: Model-free 6D Pose Estimation of Novel Objects☆380Updated 4 months ago
- [CVPR 2025] WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments☆537Updated 3 weeks ago
- GSFusion: Online RGB-D Mapping Where Gaussian Splatting Meets TSDF Fusion☆211Updated 2 months ago
- [CVPR'25] 4DTAM: Non-Rigid Tracking and Mapping via Dynamic Surface Gaussians☆168Updated 8 months ago
- TAPIP3D: Tracking Any Point in Persistent 3D Geometry☆362Updated last month
- VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifold☆700Updated 2 months ago
- ☆225Updated last week
- Code for our paper "Building Rome with Convex Optimization".☆173Updated 7 months ago
- [CVPR 2024] LEAP-VO: Long-term Effective Any Point Tracking for Visual Odometry☆240Updated 9 months ago
- Python wrapper for the NVIDIA cuSFM library☆215Updated last month
- RGBD-3DGS-SLAM is a monocular SLAM system leveraging 3D Gaussian Splatting (3DGS) for accurate point cloud and visual odometry estimation…☆105Updated last year
- End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering☆398Updated 6 months ago
- ☆466Updated 4 months ago
- [TPAMI 2024] EPro-PnP: Generalized End-to-End Probabilistic Perspective-n-Points for Monocular Object Pose Estimation☆174Updated 8 months ago
- Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians☆321Updated last year
- ☆275Updated 10 months ago
- Neural Graph Map: Dense Mapping with Efficient Loop Closure Integration☆153Updated 7 months ago
- ROS streaming of images and poses to nerfstudio.☆214Updated last year
- [CVPR 2025 Highlight] Official implementation of the solvers and estimators proposed in the paper "Relative Pose Estimation through Affin…☆227Updated 9 months ago